I will commiserate. I run a game of 3.5 D&D, going through the Into The Wilds module (Goodman Games). It's fun and I enjoy DMing it. But the game may be over. Here's why.
There is a section where the PCs are exploring a goblin tree-house of sorts. Someone fell over the edge and landed 80' down, but lived. One of the players didn't understand. She said, "Not a big deal, I'll just throw down my rope."
Another player says, "Your fifty feet of rope won't reach our companion; it's eighty feet down."
She replies, "Huh? I'm just throwing down the rope, of course she can catch it."
We all pause, confused. The curious player asks a more probing question, "So, if you throw down a rope, what are you anchoring it to?"
Now she looks confused. "Anchoring it?" she asks. Then more authoritatively and sorta exasperated, "I'm just throwing down the rope, okay? It'll work!"
Now the other players start asking questions too. "How will giving her a bundle of rope that isn't tied to anything help her climb up to us?"
Now Mrs. Rope is really frustrated and starts saying loudly, "Can I just throw down my rope? Okay? Is that okay with you all?"
And Mr. Curious is about to tell her that no, it's not okay to waste the rope, but I can see his response coming from a mile away, and cut him off. My thinking is that rather than fight about it, let's allow her to do what she wants, and when the rope is down there with no way for them to pull her up, she'll start to grasp what she's done. I can tell her brain just isn't engaging three-dimensionally yet, but once her action doesn't succeed, her brain will kick into gear trying to figure out why.
"Go ahead," I say, "throw it."
"GOD!" says Mr. Curious, angrily.
"It's not my fault you can't figure this out," says Rope Girl. Then she looks at the other woman at the table and says, "Boys are too dumb to get the nuances that women understand."
At this point, Mr. Curious, who is also the host, shoves his chair back, leaps up from the table, heads to the kitchen, and begins muttering angrily to himself while pacing back & forth. I literally have my arms out in a sweeping "time out" motion, trying to get a break.
Rope Girl leans back in her chair and says, "Oh. Okay, fine. Here's what I do. I deliver the rope personally." And then she walks her mini over the edge. It was a deliberate, "Screw this game, I suicide my way out" gesture. But like the other fallen PC, she lives.
At this point, the two remaining guys at the top have to tie their ropes together, anchor the line, and then rappel down to save the two of them. They are VERY begrudging. Rope Girl stands up, the game clearly over, and says to the host, "If you can't handle it, don't invite. That's all I'm saying. Don't invite."
We haven't played since. That was a month ago. Wish I could fix it. I got the host to apologize to Rope Girl, but it didn't change her disposition.