NUMBER 3Name: 'Something tells me calling AAA won't help much....' Type: Sci Fi, Action, Dimension X
Time Period: PL 0 to PL 9
Location: Various Dimensions
FX lvl: Varies
Description: The worlds as we know them are connected by dimensional gates, and the riches that await those willing to cross the gates are vast. The problem is that dimensional gates are not only rare, but are also highly unstable. Very few beings can actually cross the gates at all, much less without suffering the ill effects of dimensional static.
Those beings that can cross the gates are highly prized. Sometimes they are hired for vast sums of wealth. Other times they are seized, and their minds are taken over by beings that wish to have a static resistant 'host' to help them cross the gates.
Gates are actually fixed, albeit unstable points that may lead to one or more dimensions. Gates thus become highly prized points to be defended at all costs. Sometimes the gates are out in the middle of the ocean or even high up in the air, requiring boats or airships to access them.
The Players begin as inmates in an insane asylum, where they have been committed due to being inflicted with odd hallucinations. The hallucinations are actually the unmastered ability to see into other dimensions (does help to know if it is safe to step through the gate).
Unbeknownst to the players, they are being secretly tested to see if they have the 'gate gene'. During their incarceration, somebody pops in to get them and drag them off to another place. Are they rescuers or kidnappers? Should the players go with the 'rescuers' or not?
This is a good campaign to give players a 'tour' of the various types of d20 modern campaigns. Want to play an apocylypse campaign? Send them there via a dimensional gate. Don't like it? Go to an FX dimension.
It is also a mystery style campaign, where half the adventure is figuring out where you are, and even WHO you are and what your abilities are.
I'll try to post rules and details as time permits, but RL work is rather demanding at the moment. Suffice to say the dimensional ranger will need some modifying, and dimensional static rules will need expanding.
Okay, back to the dimension called 'RL', where I must do more 'work'.