As the title said:
- 3.5 game.
- Novice PbP DM (but not novice DM in general).
-
Good aligned campaign.
- Starting level is negotiable (within 3-10 range).
- Stats generation negotiable (I generally give 1d8+10, if you want an indication of stat level).
- Optimisation level... don't get killed.
It is permanent. You won't need the uber-charger/Initiate of Mystra nonsense either (I hope...). This campaign was aimed at 4 gestalted PCs.
- This adventure will have an M-rating for themes and scenes.
The following 3.5 WotC "books" are allowed:
- SRD
- Spell Compendium
- the 8 Completes
- Races of Stone/Wild/Destiny/Dragon
- Dragon Magic
- Dragonomicon
- ToB
- MiC
- Frostburn, Sandstorm, Sotrmwrack
- Heroes of Horror/Battle
- Lords of Madness
- Libris Mortis
- Mini Handbook
- PHB II
Playable PC races are as per PHB and MM.
There will be some house rules. Please look at here (
http://brilliantgameologists.com/boards/index.php?topic=1001.msg25973#new) for a more in depth description.
In particular, the following applies:
- New Mechanic: Casting Difficulty Rating.
- Class Changes: Barbarian, Cleric, Druid, Paladin, Ranger, Sorcerer.
- Spell Changes: All listed.
Other rules:
- Spiked Chain is a double weapon, not a reach weapon.
- All relevant divine casters that normally know all spells period only automatically get all the spells in the PHB. They can learn spells from other sources at 2/level starting at level 1.
- Dread Necromancer and Beguiler has a Eccletic Learning variant as per Warmage.
This is probably not exhaustive. I will post more as I remember or realise them. I am not trying to be malicious. I do tend to forget things and if I do, please do let me know.
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As a novice PbP DM, chances are, I would run it more like a tabletop game. I am used to my players doing off the wall things to me, so usually I can adapt. I do ask that if you do fool around with the NPCs, please do not do so with the plot integral ones. That is, no bedding the married, plot integral woman and bust up her marriage to the staid and zealous paladin just because you can.
One last thing:
Don't expect all Red Dragons to be Evil, or Gold Dragons to be Good. Doesn't work that way with my games.
Also, don't expect all chainmails to be AC 5, MDB 2, or londswords to be 1d8, 19-20/x2 damage, either. Some are better, some are worse.
Hint: Craft and/or Appraise might be important...
Lastly, not all magic items are masterwork.