We'll take the standard adventurer's kit from the PHBII. It's referenced on a regular basis enough that it's likely a default amount of gear. I think the 4e stuff is the same as well.
Sounds like a plan.
Here's the times (roughly) for everything on Fireday:
Two hours after daybreak is when the marketplace will officially be open (gives everyone time to do their chores around the farm; around 08:00)
Mid-morning break is the archery (10:30)
Midday is the drinking contest (noon)
Mid-afternoon is the dueling contest (14:30)
Late mid-afternoon is the arm-wrestling contest (15:00) - tent town
Evening is the Dragon's Gold (17:00)
Late evening is the Everyman's Fireball (18:30)
Bonfire is at sunset (around 19:00)
Here's the times (roughly) for everything on Starday:
Three hours after daybreak is when the marketplace will officially be open (gives everyone time to do their chores around the farm; around 09:00)
Midday is the Conjuration Combat (noon)
Mid-afternoon is the long throw contest (14:30) - tent town
Early evening is Crazy Ernie's Bear Wrasslin' (16:00)
Evening is the Tree Game variant archery contest (17:00)
Late evening is the Drinksmash (18:30)
Remember that the card and dice games are all day long. There is no set time. You just have to find players willing to let you sit in, and bring lots of money to lose.
All rules will be explained before the contest happens.
At current, it is about an hour before mid-morning break. Just let me know what you want to do. If you're performing on either of the days, that pretty much takes up a majority of it. At least 5-6 hours, on and off. You are, however, getting paid for your troubles so it balances out.
First of all, I'm looking to sign up for the Summoning fights and Dragon's gold (assuming a sign up is required).
Then I'm wandering around, chatting to people, see if I can get word of anything that could make me some cash.
Diplomacy for Gather Information: 1d20+6=19
Btw, is any magic allowed during Dragon's Gold? I'm thinking small stuff like Mage Hand.
There's no actual sign-up for it, no. It's a random ballot box you drop your name into. If you aren't there when they call your name, you lose by default. Mostly because you might be drunk at the inn, and they don't want to wait all day for someone who's tardy.
I'll post you learn on the IC.
No real magic is allowed, no. However, you can "cast a spell" that will mimic sanctuary for one round. If you're hit by the "breath weapon" during it, you don't take damage. You only get one though. The kids of course get three. I'll be sure to make note of it when the rules are explained by the villager.
Somehow I feel like I missed saying something, but you guys are pretty much on the ball anyways. You'll let me know if I forgot something important.