Ardis
It's unfortified, and by the ocean (has a small port). It's main source of food and revenue is fish. The manor owns the only fishing boat that's rented out by the fishermen on a regular basis. There's an inn, a clinical house/hut, a church (multiple shrines, but no specific deity), the manor house (run by the bailiff Bandor and owned by the young noblemen of Balor, Reginald Balor). There is a tent city built outside the city limits set up by travelers, but only from Spring to Fall. There's a dwarf blacksmith, Allric Brunnling of Clan Gorin. There's also a trapper/guide (ranger) that everyone knows by the name of Bela, who takes the noblemen out for wild boar hunts every year. Finally there's the chief of the city guard, Lt. Ashten.
Lt. Ashten, Bandor, and Reginald all hail from the capital city, Abriel, which most have never visited. A majority of the commoners who have gone was some 30 years ago during the king's coronation ceremony and wedding to his queen. It was also the day that there was an attempt on the new king's life by an assassin that was never captured.
The city averages between 200-250 people depending on the time of the year, but sometimes gets up as high as 400 people during the annual Spring festival. The record is 500 people at the festival, but that was 10 years ago when there were still people who were capable of jousting.
About 85% of the population is human. Another 13% is a mix of elf, half-elf, gnome, dwarf, and halfling, and 2% miscellaneous.
Nearly every house has a shed or small barn, regardless of stature. This is usually used as a store or place of work, or as an actual barn. Each home has a loft up in the attic where you'd sleep. The average tax on each home is around 33 copper a month. Everyone is responsible for utilities (lamp oil, etc) and food.
Key NPCs in Ardis:
Blacksmith - Allric Brunnling of Clan Gorin (Expert 3, Apprentice), dwarf, age 86
Manor House Baliff - Bandor (Magus 6, Courtier), human, age 41
Manor House Nobleman and City Mayor - Master Reginald Balor (Warlord 3/Aristocrat 1), human, age 20
Guide and Tracker - Belandria/Bela Swiftfoot (Ranger 4; Guide archetype, Hunter), half-elf, age 37
City Guard Chief - Lt. Henry Ashten (Fighter 4, Guardian), human, age 33
Head Priest - Father Harold Saxson (Cleric 3; Cloistered archetype, Acolyte), human, 30
Innkeeper/Bartender - Thomas Sky (Hurler Barbarian 2/Expert 2, Tavern Server), half-orc, age 49
Main Law: No person is allowed to carry a visible weapon, short of a dagger, while walking about the town. If you are caught, you will be asked to put it away somewhere, or leave it kept at the manor house. As long as you're within the city limits, you will be under the protection of the city guard.
Holidays:
Ardistrice Festival
First Week of Gozran (Oathday to Starday)
Commemorates the founding of Ardis.