Author Topic: OGL and copyright  (Read 939 times)

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Bortasz

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OGL and copyright
« on: May 05, 2011, 12:03:25 PM »
I want know. When I can use D&D 3,5 to make money? On what conditions?
Something similar to what do guys from Pathifinder.
Radical Taoist
[spoiler]It bears saying: if up against a logic-impervious DM who thinks Core is balanced and Psionics*  isn't, then the most powerful way to disprove that is to play a C.o.D. (Cleric or Druid). Noncore material will not be necessary unless you are going for pure overkill (Draconic Wildshape? Divine Metamagic?). So by all means, if you must win that argument, take you C.o.D. to town. Annihilate the opposition. Make the NPCs and other players scream "Oh no, it's C.o.D.zilla!!!!!" in badly dubbed English. Breathe radioactive fire. Knock down buildings. Then stomp out of the burning Tokyo that is the ruins of the game and swim off into the ocean, seeking a DM with some basic cognitive functions. [/profile]

archangel.arcanis

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Re: OGL and copyright
« Reply #1 on: May 05, 2011, 12:05:20 PM »
You would have to see the OGL in its entirety. The short version of it would basically be what is in the SRD is fair game to be used but mechanics and IP in other books is off limits.
Clerics and Druids are like the 4 and 2 in 42. Together they are the answer to the ultimate question in D&D.
Retire the character before the DM smacks you with the Table as the book will feel totally inadequate now.-Hazren