So, Pathfinder's new Soulknife (
http://www.d20pfsrd.com/psionics-unleashed/classes/soulknife) is actually a pretty decent melee class now, and I'd love to test it out (ok, ok, I've loved the Soulknife idea since I first saw it, but now I have a version of the class that won't result in people beating me about the head with a clue-by-four if I try to use it).
So, this is another idea for the "Arcane & Divine casting doesn't work, and no Artificers", lvl 1-10, 3.5 Gestalt Evil game (of Doom), and I'm looking for advice for what to Gestalt it with.
I plan to go Warforged, and I've thought of the following possibilities:
Note: Fighting style wise I'm looking at 2-Hander 'move in, single large hit' type fighting, with Psionic Weapon/Deep Impact, Psychic strike and possibly a Maneuver, it should make for pretty solid alpha strikes. Leap Attack etc will no doubt be involved if I'm not going the Maneuver route (stupid not being able to charge with strikes rule
)
1) Soulknife/Warblade. Nice and simple, and should be pretty effective in a fight. Plus d12 HD, Full BaB, all good saves...
2) Soulknife/Psychic Warrior. Bit of a pain with the Wisdom penalty, but it nets me plenty of powers that I can use, though only a tiny amount of PP even if I take Psiforged Body. Does have the benefit of some bonus feats though, and both this & #3 allow the whole "Share damage & Vigor power with Psycrystal" deal
3) Soulknife/Psion. Can have a solid Int for skills, plenty of melee powers (especially if I go Egoist) and some healing powers (party healer is a wand of lesser vigor wielded by the werewolf rogue). Misses out on things like Expansion, but could feat that one
-> Sub-possibility is to take the Egoist ACF to gain the changling minor alteration ability, and go Psion 4/Warshaper 4/Psion 2
4) Soulknife/Warblade/Crusader/Unarmed Swordsage/Master of Nine. Maneuvers out the wazoo!! .. maybe not
5) Soulknife/X/Kensei - Known as the "Say hello to my little +20 friend" build
6) Soulknife/Alchemist - Yay Mutagen + healing! Don't know if I can get my GM to OK two Pathfinder classes though
7) Soulknife/Scout - Leads well into the "Single large strikes" deal, and once I have multiple attacks a warblade or swordsage drip for Sudden Leap can help with multiple hits
I'm sure there are plenty of other viable options as well, but these are the ones I've thought of.
Does anyone else have any thoughts? While I can see plenty of fun with the new Soulknife I haven't spotted any "ZOMG Combo!" situations with it, so suggestions are quite welcome