Author Topic: Looking for GM for a Saga game  (Read 9224 times)

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archangel.arcanis

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Looking for GM for a Saga game
« on: May 03, 2011, 04:35:55 PM »
Me and a friend are in a Saga game and are being disappointed by the GM's lack of any effort. We are both liking the system, but find it difficult to enjoy the game with the way the GM is running.

So would anyone be interested in running a SW:Saga game here and allowing us to play in it? Obviously intending it to be open to others here, just reserving 2 slots for us. :D
Clerics and Druids are like the 4 and 2 in 42. Together they are the answer to the ultimate question in D&D.
Retire the character before the DM smacks you with the Table as the book will feel totally inadequate now.-Hazren

VennDygrem

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Re: Looking for GM for a Saga game
« Reply #1 on: May 03, 2011, 06:08:33 PM »
Which era are you think of playing? I played in a short-term Saga campaign last year or so, and I had a blast playing with my TK-focused jedi (of course, I dominated by judicious use of force points and some pretty badass force lifting/throwing, though the other team members did a great job too). It's fun, but I honestly don't know enough about running the game to GM this.

archangel.arcanis

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Re: Looking for GM for a Saga game
« Reply #2 on: May 03, 2011, 06:14:08 PM »
I think either of us is up for any era. I know I have ideas that fit into multiple era's or can be adapted to fit any.
Clerics and Druids are like the 4 and 2 in 42. Together they are the answer to the ultimate question in D&D.
Retire the character before the DM smacks you with the Table as the book will feel totally inadequate now.-Hazren

LordBlades

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Re: Looking for GM for a Saga game
« Reply #3 on: May 04, 2011, 09:43:48 AM »
Not enough time to devote to GMing, but I'd be pretty interesting in playing. Been too long since I've played Saga :(

VennDygrem

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Re: Looking for GM for a Saga game
« Reply #4 on: May 04, 2011, 01:58:28 PM »
Also, would this be PbP or Skype/chat/etc.?

archangel.arcanis

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Re: Looking for GM for a Saga game
« Reply #5 on: May 04, 2011, 02:03:35 PM »
I was figuring PbP since me and my friend probably couldn't commit to a particular time for a live game. We currently are playing the F2F game on Friday evenings and have judo on tuesday and thursday nights. For me the rest of the week mostly gets eaten up with keeping the kid and little woman happy.
Clerics and Druids are like the 4 and 2 in 42. Together they are the answer to the ultimate question in D&D.
Retire the character before the DM smacks you with the Table as the book will feel totally inadequate now.-Hazren

Shadowhunter

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Re: Looking for GM for a Saga game
« Reply #6 on: May 04, 2011, 09:57:20 PM »
I love SW SAGA edition, so if you find someone that would like to try their hand at some PbP with SAGA, I'm highly interested in joining the game.
Depending on starting level and books allowed, I have a few different characters I wouldn't mind playing and I could go for any role really.
But my favorite one only starts working at 5th level. A Togruta Zeison Sha to be precise.
[Spoiler]
Quote from: Runestar
the most effective optimization is the one you can actually get away with.  :smirk

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I often have to remind people not to underrate divination.  The ability to effectively metagame without actually metagaming beats the ability to set things on fire more times than not.
[/quote]
[/spoiler]

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archangel.arcanis

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Re: Looking for GM for a Saga game
« Reply #7 on: May 05, 2011, 05:03:06 PM »
Well if we can ever find a gm we have plenty of players.
Clerics and Druids are like the 4 and 2 in 42. Together they are the answer to the ultimate question in D&D.
Retire the character before the DM smacks you with the Table as the book will feel totally inadequate now.-Hazren

Nanshork

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Re: Looking for GM for a Saga game
« Reply #8 on: May 10, 2011, 04:43:47 AM »
I'd be interested in playing.  I was in one Saga game on here but I lost interest in my character and the game crapped out.  I swear I'd do better this time.   :p
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Melblen_Cairn

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Re: Looking for GM for a Saga game
« Reply #9 on: May 22, 2011, 06:19:24 AM »
I read this thread earlier yesterday. Been tossing it around in my head all night now. I have been wanting to give running a PbP a go for a while now and was thinking SWSE. Only with my work schedule, family life, and my off/on meeting game group, I fear I don't have the time to come up with something completely from scratch. How many of you have run through Dawn of Defiance? If none of you have, I could run this. If one or two of you have been through it, I trust you can separate player from character anyhow. Plus I have already re-vamped many of the encounters so there may yet be a few surprises.

Having played with Arch and Nanshork in two of Jace's games already, I felt I had to jump at the chance to do so again.  :). So, if you'll have me, I will endeavor to sate your Saga Edition gaming needs? I do have a few house rules (nothing too drastic) that I will list out tomorrow now that I can get back to sleep, and you guys can decide if you want me in the GM's seat.
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Nanshork

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Re: Looking for GM for a Saga game
« Reply #10 on: May 22, 2011, 08:11:02 AM »
I'm game.  I've never even heard of Dawn of Defiance, so that makes things simple for me. 

By the by, nice to know I have a positive reputation with some people.    :flutter
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VennDygrem

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Re: Looking for GM for a Saga game
« Reply #11 on: May 22, 2011, 12:17:00 PM »
Same, never heard of Dawn of Defiance. What era does it take place in?

Melblen_Cairn

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Re: Looking for GM for a Saga game
« Reply #12 on: May 22, 2011, 01:20:26 PM »
It takes place at the start of the Dark Times, just a short time after Episode III. Nice about the timing of this is there are many sources I will let you draw from.

Core Rules
Clones Wars CG
Force Unleashed CG
Galaxy at War
Galaxy of Intrigue
Unknown Regions
Jedi Academy Training Manual
Scum and Villainy
Starships of the Galaxy
Scavenger's Guide to Droids

I might even allow certain feats and such from the other campaign guides on a case by case basis.

As promised here are the house rules I would like to use if you guys are a go;
Character Creation:
   -  Characters begin at level 1.
        -  Point buy of 28 points
   -  No Droid rules abuse will be allowed
   -  No dark side/evil characters, you can be selfish/neutral but once you cross over you can either start a new character or go for a whole redemption thing.
   -  No crazy character optimization without background story. I enjoy creativity and character development from my players. If you want to optimize the character go for it but it better have a good story based reason. Everything taken for a character needs to be backed up by background story or make sense within the character's development. Though I have found that in Saga Edition, a good well rounded character does better than one created to serve one specialized purpose.
   -  I encourage everyone to fill out a modified version of Providing Ammo For The GM questionnaire. Bonus 250 exp for doing so but beyond that it will help with the characters development. (Something I enjoyed using from the two PbP's I was playing in under Jacemachine, I will send out as we are in the character creation process.)
   -  While creating a background I encourage depth and research. Use Wookieepedia for information. If you pick a particular race, learn more about it than just it's stats. Get to know any common knowledge, history, and basic info about the home world from which the character originated. If you want to get really creative and have a character from a original world, lets work together on creating it.
   -  Jedi are entirely welcome in this campaign. Know that any force sensitive is going to have it rough during the dark times. Knowing your Jedi character will die (might not within the scope of this campaign) creates a unique RP opportunity.
   

In Play Rules:
   Dark Side Score
      - You will not be told what your dark side score is at specifically. You will only be told how your character would feel in relation to how close you are to your max dark side score.
      - Deeds that increase your dark side score could give you more than one point based on severity.
      - Also when spending force points to decrease your dark side score you be advised in a similar manner as above.
      - Significant good deeds or several good deads in a row will lower your score.
   Deflect/Block
      - Those with deflect may deflect/block attacks made against others if they are in the line of fire and adjacent to the target for ranged or adjacent to the attacker and target for melee. You take a -5 to your Use the Force to do this. So if you have used block/deflect once already then use it again to block for someone else you would role at a -10 (-5 for subsequent deflect/block, and -5 for blocking/deflecting for another)
      - You may deflect normal blaster fire using the normal rules. Where it gets dicey, is when you attempt to deflect vehicle laser fire. The general rule I have used for a while now is if the weapon has a x# multiplier to damage that is the multiplier to the DC you need to hit for the Use the Force check to deflect as well.
   Jet Packs
      - I have a huge problem with the jet pack rules. There is a reason you don't see everyone with one in the movies. After seeing them abused by entire groups, I instituted a feat to operate one without penalty.  It is Jet Pack Operation, Prerequisite: must be trained in the Pilot Skill, Benefit: Operate a Jet Pack without penalty. Normal: Using a jet pack without this feat confers a -4 penalty to the pilot skill to take off/move/land.
   Experience
      - I think the exp distribution within DoD, and Saga rules in general, is flawed. It is much too fast to allow for side treks and potential flash back sequences (something I really enjoyed out of another PbP I played in).  I have slowed exp progression to allow for these things.

Cannon
   - While I do attempt to stick with most cannon from the movies, I don't have the time to keep track of every little cannon detail in the entire SW expanded universe. If something happens to go against what we may be doing in our campaign then we can ignore it or say people just remember how things went down differently.

With that I should also let you guys know I have been gaming for more than 20 years, and DM/GMing for most of it, but I have never run a PbP. I have been playing in PbP's for only a few short years. I learned a lot from Jacemachine's style in PbP's, though I am not nearly as artistic.

Some standard PbP stuff:
Rolling would be through Invisible Castle.
Character Sheets on Myth Wearvers.
I highly recommend Wookkiepedia as an info source.
Use spoiler blocks for minor OOC comments and rolling results (I will have a separate OOC thread though)

That's about all I can think of at the moment, let me know what you think.


Wisdom has two parts; Having a lot to say and not saying it.

GM for Dawn of Defiance
Eliana Toiba Abijah in Isle Noir: Bad Karma.
Rose Marie Wentworth in The Artifact: Prologue

Nanshork

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Re: Looking for GM for a Saga game
« Reply #13 on: May 22, 2011, 07:17:25 PM »
I'm fine with all of that.  Melblen, if you're unhappy with the xp system, why not just tell us when we level and not worry about it at all?
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Melblen_Cairn

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Re: Looking for GM for a Saga game
« Reply #14 on: May 22, 2011, 08:35:56 PM »
I was thinking about doing just that. I have the exp table I would like to use in excel. You guys should level about the same pace for each adventure only it will also allow for 1 or 2 side treks this way.
Wisdom has two parts; Having a lot to say and not saying it.

GM for Dawn of Defiance
Eliana Toiba Abijah in Isle Noir: Bad Karma.
Rose Marie Wentworth in The Artifact: Prologue

VennDygrem

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Re: Looking for GM for a Saga game
« Reply #15 on: May 22, 2011, 08:52:41 PM »
Sounds good to me.

Nanshork

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Re: Looking for GM for a Saga game
« Reply #16 on: May 22, 2011, 09:28:07 PM »
Anybody have any ideas as to what they will play?  I've only played Saga once, so all I know is that I want a non-droid non-force user.  I do have all of the books though.
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Melblen_Cairn

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Re: Looking for GM for a Saga game
« Reply #17 on: May 22, 2011, 10:50:15 PM »
As long as the background lands you on a space station called Sel Zonn Station, orbiting the world of Brentaal (just don't click the link to Sel Zonn Station on that page as it may contain spoilers). Some of you may know each other, others might not.

With upwards of 6 players you should be able to cover all the main roles pretty well.
Wisdom has two parts; Having a lot to say and not saying it.

GM for Dawn of Defiance
Eliana Toiba Abijah in Isle Noir: Bad Karma.
Rose Marie Wentworth in The Artifact: Prologue

Nanshork

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Re: Looking for GM for a Saga game
« Reply #18 on: May 22, 2011, 10:53:02 PM »
Since nobody is giving me input quickly enough, I'm going to be our resident tech specialist.  Starting out as a Scoundrel (haven't though out class progression past level one right now) and working my way towards Sabetour (Force Unleashed). 

That sound good Melblen?
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Melblen_Cairn

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Re: Looking for GM for a Saga game
« Reply #19 on: May 22, 2011, 11:42:40 PM »
Works for me. Before you get too far into character creation, lets wait until we hear back from Arch on him and his friend to see if they want to play DoD too. I suspect since it's the weekend is why we haven't seen many replies yet.
« Last Edit: May 22, 2011, 11:44:29 PM by Melblen_Cairn »
Wisdom has two parts; Having a lot to say and not saying it.

GM for Dawn of Defiance
Eliana Toiba Abijah in Isle Noir: Bad Karma.
Rose Marie Wentworth in The Artifact: Prologue