« Reply #9 on: April 22, 2011, 03:09:14 PM »
Plan on using Setting sun?
Human Passive Way Monk 2 / Unarmed Swordsage 3 / Shadow Sun Ninja 1
Passive Way Monk 2 grants Improved Unarmed Strike, Combat Expertise, & Improved Trip (and of course evasion).
Human lets you pick up Jotunbrud (treated as large for size modifiers when useful).
There is a weapon enchantment called Sweeping that grants +2 bonus to Strength checks while tripping.
Then of course Setting sun's throw based strikes all give a +4 bonus too.
I know there is other stuff but you would have to google it.
Edit: Living Chain (MiC 53) grants an additional +2 to Strength checks while tripping. Rip it's ability.
« Last Edit: April 22, 2011, 03:17:00 PM by SorO_Lost »
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Tiers explained in 8 sentences. With examples!
[spoiler]Tiers break down into who has spellcasting more than anything else due to spells being better than anything else in the game.
6: Skill based. Commoner, Expert, Samurai.
5: Mundane warrior. Barbarian, Fighter, Monk.
4: Partial casters. Adapt, Hexblade, Paladin, Ranger, Spelltheif.
3: Focused casters. Bard, Beguiler, Dread Necromancer, Martial Adapts, Warmage.
2: Full casters. Favored Soul, Psion, Sorcerer, Wu Jen.
1: Elitists. Artificer, Cleric, Druid, Wizard.
0: Gods. StP Erudite, Illthid Savant, Pun-Pun, Rocks fall & you die.
[/spoiler]