Ok I just had this weird idea and fell compelled to share it with you guys; but first just a little bit of context aswhy I had this idea.
I am really interested in trying yo DM (or play given the opportunity) an evil game; but not one of the stereotypical stupid evil games which in my limited experience have always devolved into a "Let's eat/burn/pillage/kill/rape everything we encounter cause we are evil", so while I was reading the RHoD introduction to Azarr Kull and how he united the goblinoid tribes under the Red Hand's banner and for some reason I though "It might be cool to play in game like that, unite various factions to take over the worldTM". And then I said to myself, why the hell not? I can use the RHoD framework to set up campaign where the players will decide how to build the horde.
I think the campaign would work as a semi-sandbox style, where the players can make all the choices. They will have to deal with issues such as getting a base of operations (coughfanecough), finding and enlisting the aid of the dragons, unite the tribes, probably even finding a way to summon Tiamat to the Prime material.
To keep with the Goblinoid rise theme, I would ask the players to keep to goblinoid races, they would obviously be the Wyrmlords; but they wouldn't have to be an exact copy of them.
What do you think? Does it sounds fun? plausible?....doable?