i'm fond of stacking common lower level boosts onto an item, such as making one ring cover a lot of various basic rings. with the updated common use boosts added to items rules, i'll go for odd and unique items, add a cheap common boost to them, and upgrade them as able later.
i've noticed that i have a distinct preference for items with permanent abilities, even if limited per day, rather than one shot or charged items. (though, if recharging items are allowed, that tends to mitigate my aversion.) that only applies to purchased / crafted items, not found items.