Author Topic: Optimising a Pyrokineticist Concept  (Read 5560 times)

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The Sach

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Optimising a Pyrokineticist Concept
« on: March 16, 2011, 03:47:35 AM »
Hi Guys,

Thanks again for the help you've provided in the past.

I am currently planning a back up character for a Gestalt campaign I am in.

The rules for the campaign thus far are: Normal gestalt (No 'theurge' PrCs, One PrC at a time), 32pt buy, MUST be human (no templates)

No... I am not entirely sure what brought it up, but during our first session, we all ended up having the song 'Disco Inferno' stuck in our heads... and I jokingly said I would make a character along those lines...

Thus I began to have ideas for a build that combined performing, unarmed strikes, and the pyrokineticist.

At this stage I ave no idea where to start... Going bard and warblade (taking song of the white raven) would be quite nice. Adding monk or swordsage that prestiges into pyrokineticist would also probably fit the build well.

So... please suggest some builds that use the pyrokineticist PrC, use unarmed strikes, and have a performing element to them. If possible, please present a build that makes use of the Heat Death ability of the pyrokineticist, but feel free to post some that don't...

Thanks again for all your help!

Solo

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Re: Optimising a Pyrokineticist Concept
« Reply #1 on: March 16, 2011, 03:49:30 AM »
I must mention that the Hellfire Warlock does it better. You can burn though things that are immune to fire.

Alternatively, you could be a Dragonfire Inspiration bard and cause your weapons to burst into flame with song.

« Last Edit: March 16, 2011, 03:53:55 AM by Solo »

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The Sach

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Re: Optimising a Pyrokineticist Concept
« Reply #2 on: March 16, 2011, 06:28:43 AM »
Firstly thanks for the quick reply, and whilst hellfire warlock is nice, there is already another character planning to combine that witha rogue...

Secondly, I forgot to mention the books used. Basically all 3.5e books, no setting books, and no complete psionic.

Thirdly... been thinking it over... and whilst heat death is kinda cool, I don't think it's worth it in the long run...

At this stage I'm thinking something like this:

Swordsage/Psychic Warior/Pyrokineticist/Other PrC I may want//Bard/Warblade

Dragonfire Inspiration... is that in dragon magic?

CantripN

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Re: Optimising a Pyrokineticist Concept
« Reply #3 on: March 16, 2011, 06:51:10 AM »
Yes, it is.

Anyway, I'd suggest something cool like this, but you'll need to beg to get Five Nations allowed (Silver Pyromancer...).

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Psithief

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Re: Optimising a Pyrokineticist Concept
« Reply #4 on: March 16, 2011, 12:45:18 PM »
Sacha, what the hell are you doing posting in this forum!

I am disappoint. This is really supposed to be about you building a character, not some foreigners building one for you.* I'm not allowing unlimited character rebuilding for nothing.

Your DM.

Corrections:
1. I don't know the song "Disco Inferno".
2. "Must be human" was for the first character only, not subsequent characters.
3. All setting specific rulebooks are out, as is anything Unearthed Arcana (except what's already in; gestalt/fractional saves), and Complete Psionic because it sucks.

*Solo has the right angle, ideas not builds.
« Last Edit: March 16, 2011, 12:58:26 PM by Psithief »

Saeomon

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Re: Optimising a Pyrokineticist Concept
« Reply #5 on: March 16, 2011, 02:18:49 PM »
To do this kind of character right, you must, MUST, MUST have the following:

Perform as a class skill. You MUST be able to sing and dance.
The Skate power, whether from an item or otherwise. ROLLERDISCO!
Dancing Lights. Your own disco ball!

For a simple build, blend Swordsage and Psychic Warrior, stir in Pyrokinetist and shake until it's FUNKY!

snakeman830

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Re: Optimising a Pyrokineticist Concept
« Reply #6 on: March 16, 2011, 02:24:47 PM »
I must mention that the Hellfire Warlock does it better. You can burn though things that are immune to fire.

Alternatively, you could be a Dragonfire Inspiration bard and cause your fire weapons that are on fire to burst into flame with song.


FTFY.

I do, however, want to point you out to the Pyrokinetecist handbook. I don't have much in there, but there are a few nice things in there that will help out (namely, the ability to change the energy type done by your weapons should be extremely useful as well as the fact you can power attack with the fire lash).
« Last Edit: March 16, 2011, 02:28:41 PM by snakeman830 »
I am constantly amazed by how many DM's ban Tomb of Battle.  The book doesn't even exist!

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Why would you even do this? It hurts my eyes and looks like you ate your keyboard before suffering an attack of explosive diarrhea.
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If using Genesis to hide your phylactry, set it at -300 degrees farenheit.  See how do-gooders fare with a liquid atmosphere.

Lycanthromancer

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Re: Optimising a Pyrokineticist Concept
« Reply #7 on: March 16, 2011, 07:17:10 PM »
The 3.0 lasher PrC might work well with it.

Might I suggest dragonfire inspiration bard/warblade/swordsage 1/pyrokineticist 1/MOAR FIRE?
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Scrollreader

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Re: Optimising a Pyrokineticist Concept
« Reply #8 on: March 17, 2011, 12:01:11 AM »
I have a soft spot in my heart for the 3.0 Lasher.  Technically, still legal, since it was never updated.  And of course ... who doesn't want to be the cool guy/girl with a whip?  (Of fire, in this case). 

   Also, you should beg your local crafter (and your DM by proxy) for some semi-permanent way to change your energy type.  Even something like 1/day for an encounter, or the like.  Nothing hurts worse than seeing your entire contribution go to zero because the evil mastermind turns out to be a Salamander King.

Solo

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Re: Optimising a Pyrokineticist Concept
« Reply #9 on: March 17, 2011, 12:02:25 AM »
With a good fortitude save.

You should get something to ignore a certain amount of fire resistance (equal to your pyrokineticist level x10?) with a capstone ability to ignore fire immunity and resistance.

"I am the Black Mage! I cast the spells that makes the peoples fall down!"

The Legend RPG, which I worked on and encourage you to read.

The Sach

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Re: Optimising a Pyrokineticist Concept
« Reply #10 on: March 17, 2011, 12:03:19 AM »
To do this kind of character right, you must, MUST, MUST have the following:

Perform as a class skill. You MUST be able to sing and dance.
The Skate power, whether from an item or otherwise. ROLLERDISCO!
Dancing Lights. Your own disco ball!

For a simple build, blend Swordsage and Psychic Warrior, stir in Pyrokinetist and shake until it's FUNKY!

Thank you Saeomon for this awesome advice!

You have set me on the right path...

snakeman830

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Re: Optimising a Pyrokineticist Concept
« Reply #11 on: March 17, 2011, 12:09:22 AM »
Also, you should beg your local crafter (and your DM by proxy) for some semi-permanent way to change your energy type.  Even something like 1/day for an encounter, or the like.  Nothing hurts worse than seeing your entire contribution go to zero because the evil mastermind turns out to be a Salamander King.
Gauntlet of Energy Transformation.  3/day as a swift action, change the energy type dealt by a weapon to acid, cold, or electricity (or fire, but they already are) for one round.  1,000 gp.  MIC.
I am constantly amazed by how many DM's ban Tomb of Battle.  The book doesn't even exist!

Quotes:[spoiler]
By yes, she means no.
That explains so much about my life.
hiicantcomeupwithacharacterthatisntaghostwhyisthatamijustretardedorsomething
Why would you even do this? It hurts my eyes and looks like you ate your keyboard before suffering an attack of explosive diarrhea.
[/spoiler]

If using Genesis to hide your phylactry, set it at -300 degrees farenheit.  See how do-gooders fare with a liquid atmosphere.

Saeomon

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Re: Optimising a Pyrokineticist Concept
« Reply #12 on: March 17, 2011, 12:17:56 AM »
To do this kind of character right, you must, MUST, MUST have the following:

Perform as a class skill. You MUST be able to sing and dance.
The Skate power, whether from an item or otherwise. ROLLERDISCO!
Dancing Lights. Your own disco ball!

For a simple build, blend Swordsage and Psychic Warrior, stir in Pyrokinetist and shake until it's FUNKY!

Thank you Saeomon for this awesome advice!

You have set me on the right path...

You're welcome. :-) Happy to be of help. I really enjoy helping bring to life characters with a fun theme.

I won't steal your idea, but I may have to modify it for my own use. Instead of disco I'm thinking Buster Poindexter's "Hot Hot Hot."

KellKheraptis

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Re: Optimising a Pyrokineticist Concept
« Reply #13 on: March 17, 2011, 12:49:07 AM »
A Shadowcraft Mage can dance while he throws Locate City Bomb cookies and Hellfire Fireballs (thanks Elven Spell Lore - Silent Image).  Does that work?
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Psithief

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Re: Optimising a Pyrokineticist Concept
« Reply #14 on: March 17, 2011, 01:00:27 AM »
That's more of a caster.. I don't think Sach is asking for another caster. He's already playing Tier 1 gestalted with Tier 1.

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Re: Optimising a Pyrokineticist Concept
« Reply #15 on: March 17, 2011, 07:53:44 PM »
Carnivore's guide:
http://community.wizards.com/go/thread/view/75882/19859874/A_Hot_little_number_....._Pixie_Pyrokineticist?pg=1

... and yes, I provide the requisite Burn Baby Burn.


He's got a Psion(Kineticist) 17 / Pyro 3 build around here somewhere.
That's more than good enough on one side of a gestalt build.



Edit --- and Snake8's guide.
« Last Edit: March 17, 2011, 07:56:00 PM by awaken DM golem »

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Re: Optimising a Pyrokineticist Concept
« Reply #16 on: March 17, 2011, 08:51:55 PM »
Since you treat the lash as a whip, you can power attack with it.  Since you can power attack with it, you can combine with Knockback (Races of Stone).  Since you can Knockback with it, you can combine with Dungeoncrasher (Dungeonscape).  Half-Giant Psychic Warrior / Fighter / Pyro for all your Bull-Rushing, Dungeoncrashing needs!
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