Hey guys, I've assembled a Sorcerer/Incantantrix build using your most helpful guides (and a few others on Wizards). I'm going for the Mailman build, sorta, but a bit less cheese as well as a bit more utility.
Info you should know:
We are starting at level 10, with all 49,000 gold.
PartyFighter/Kensi
Paladin
Cleric - not fully optimized, but he's learning
Wizard - very optimized, but he's trying to tone down a bit for this party
The campaign is an Eberron campaign, and we're caravan escorts for a group that's establishing interplanar trade routes.
VitalsRace: Human
Level breakdown: Sorcerer 6 / Incantantrix 5
Feats (Build)1: Improved Initiative
1 (H): Iron Will
3: Maximize Spell
6: Practical Metamagic - Maximize
7 (Incant): Enlarge Spell
9: Quick Recovery (for Celerity)
Spell ListLevel 1Lesser Orb of Acid
Mage Armor (because yes)
True Strike
Benign Transposition
Charm Person (I'm party facing)
Level 2Glitterdust
Wings of Cover (yes)
Mirror Image
Scorching Ray
Detect Thoughts (spellfinding in progress)
Level 3Dispel Magic
Great Thunderclap
Slow
Haste
Level 4Wings of Flurry
Celerity
Level 5Arcane Fusion
Stats (should I rearrange? I think they're fine as-is)
STR: 10
DEX: 20 <- ranged touch attack, reflex save
CON: 14
INT: 14 <- much-needed skill points
WIS: 10
CHA: 26
Saves and Other StuffFort: 5
Reflex: 8
Will: 10
AC: 27 (hehehe.)
HP: 50 (very nice rolls)
Current initiative mod is +11 and +5 3/day with Wand of Nerveskitter.
I think I'm fine on gear so far as there's nothing vital that was missed in the 3 or so guides I read (Solo's, Mailman, and some Sorc guide on Wizards). So, feedback? As you can see, there's another Wizard in the party, Cleric and Paladin can heal, etc, so I'm doing minor buff/debuff (just slow and haste) while the Wizard can be adaptable. Otherwise, the Mailman I am!
Oh, and I'm not playing a Kobold. I don't do cheese.
Thanks in advance