Builds as planned, as far as I understand. Everyone is 7th level or on the cusp of it.
Me: Focused Trasmuter 5/Warweaver 5/Spellguard of Silverymoon5/Abjurant Champion 5. This will provide , some personal buffs as touch buffs, touch buffs at close range, idiot-proof BFC, and a little bit of candy at high levels. Elemental Familiar spell means my familiar is a tiny raven-shaped elemental w/ 100'(perfect), and Flyby Attack.
Beatstick 1: Rogue 4/Swashbuckler 16 w/ Daring Outlaw and Able Learner, uses an elven courtblade, party skillmonkey
Beatstick 2: Rogue 4/Fighter 16, chain tripper (OA blunt version 1d6, TWF/reach version), bullrusher, BFC, disarm, Twf, Jotunbrud
Glass Cannon: Scout 4/Ranger 16 W/ Swift Hunter feat, alchemical arrows for a variety of effects, snipe-and-hide tactics
Cleric: Cloistered Cleric 10/Dweormerkeeper 10 w/Magical Training feat, Dragonwrought Kobold, Leadership, prefers bright, loud, flamboyant spells, and is all up the dragonblood shtick. Cohort is DFA, followers all kobolds. Has the Divine feat to make her turning attempts into breath weapon.
Other Guy: VoP Monk 5/Favored Soul 1/Sacred Fist 10/ Monk-flavored PrC 4, unbuffed STR 10, uses Flaming fists, instead of stunning Fist, maxed Diplomacy score, but would rather just roll than roleplay.
I have an Amber Amulet of Vermin (lg spider) , activated as a standard action, it gives 8 uses of web as a debuff, and a wall of hp between me and BBEG. Well worth its 700gp value. I hesitate to rely to heavily on 1 round casting time spells, or BFC that the beatsticks might blunder into and hurt themselves, so I use these options a bit gingerly. Debuffing is ideal for a single large enemy, like a hydra. Ray of Enfeeblement/Clumsiness, then Stolen Breath.