But then you have a bad save or made your best save worse. So smartly played baddies can capitalize on this.
I was thinking on this.
If you dump reflex what hurts you?
Area Effects that largely do damage, or lock you down such as Web
How common are these? The former are fairly common, the latter not so much as most of the BC spells lack a save.
Can you protect yourself without a save?
Energy Resistances, and a lot of hp for the former. Teleportation and Freedom of Movement for the latter.
Do these alternitave defenses also protect you vs other things?
Yes, the Energy resistances and HP help vs Rays, and attacks. The Teleportation and FoM protect vs nonsave battlefield control.
If you Dump Will what hurts you?
Mind effecting abilities, some damage spells, teleportation
How common are these?
Mind effecting abilities are common, the damage is less so, teleportation is pretty rare.
Are their other ways to protect yourself?
Yes, protection from X and various other easily accessible immunities, high hp for the damage spells. Teleportation is lacking, but its not a kill and is rare a hell.
Do these protections help with other things?
Protection from X hedges summons, high hp helps vs common attack methods.
Did I miss anything here?