Author Topic: [Campaign Setting] A Dying Ember  (Read 31463 times)

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Garryl

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Re: [Campaign Setting] A Dying Ember
« Reply #140 on: March 12, 2011, 06:49:06 PM »
Natural weapons are not unarmed strikes. However, unarmed strikes are natural weapons. Also, natural weapons can be used to channel most touch attacks (such as from Chill Touch and similar effects).
A Guide to Free D&D - A resource of free, official D&D resources on the web.
General listing of my homebrew.
Links to things I've worked on
[spoiler]
Idiot Crusader, refreshing maneuvers for free every round.
The Opposed Checks Handbook - Under construction.
Adaptations Handbook - Under construction.
[/spoiler]

Lord_Gareth

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Re: [Campaign Setting] A Dying Ember
« Reply #141 on: March 21, 2011, 02:40:05 AM »
Bump for great justice?

TheVorpalTribble

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Re: [Campaign Setting] A Dying Ember
« Reply #142 on: August 17, 2011, 10:50:26 PM »
I finally quit my horrible job and am focusing on my writing. As I'm now back to working at home, I've decided to start a game based on Hearth.

A Dying Ember: Shades of Delusion - Details | OOC


Welcome to have y'all.
« Last Edit: August 17, 2011, 10:56:46 PM by TheVorpalTribble »
Over hill, over dale, through bush, through briar, over park, over pale, through blood, through fire...

A Dying Ember
(Campaign Setting)