Author Topic: Beating Darkvision  (Read 5498 times)

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ZeroKnight

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Beating Darkvision
« on: February 20, 2011, 06:38:06 AM »
Besides the Ring of the Darkhidden(MIC), are there any ways to hide from, remove, or reduce the range of darkvision? I am in an underdark campaign, and being able to remove the enemies dark vision would give us a big advantage against the Drow. Spells, feats, special abilities, class features or magic items would all be helpful and considered.

The_Mad_Linguist

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Re: Beating Darkvision
« Reply #1 on: February 20, 2011, 07:01:43 AM »
Shadow armor property (DotU) gives you concealment against anybody with darkvision.
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Re: Beating Darkvision
« Reply #2 on: February 20, 2011, 08:04:07 AM »
Quick tip: In decently lit areas darkvision doesn't work. :P
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altpersona

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Re: Beating Darkvision
« Reply #3 on: February 20, 2011, 09:24:16 AM »
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CantripN

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Re: Beating Darkvision
« Reply #4 on: February 20, 2011, 09:35:13 AM »
Get Darkvision (...or better) with a longer range, too. If they can only see 60' or 120', and you have something like Devil's Sight, you can kill them without trying.
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Re: Beating Darkvision
« Reply #5 on: February 20, 2011, 10:16:38 AM »
Addendum to Cantrip's suggestion: If you yourself have Darkvision, an easy way to do this is the Night-Sighted trait - it adds 10' to your Darkvision. Most creatures have exactly 60' or 120' DV, so even 130' is enough to stay out of their sight while still seeing them.
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Nunkuruji

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Re: Beating Darkvision
« Reply #6 on: February 20, 2011, 11:03:24 AM »
Most of the adventure paths I've played, the drow cities are generally lit with luminescent fungus.
The places that had to be concerned with having DV or illumination were tunnels & such.

If it's lots drow enemies, keep an object (stone, w/e) with extended (or permanent?) daylight cast on it in your bag, and remove it when combat breaks out. Get a round of drow being blinded.

Black Knight

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Re: Beating Darkvision
« Reply #7 on: February 20, 2011, 02:45:57 PM »
Doesn't invisibility work against darkvision?
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altpersona

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Re: Beating Darkvision
« Reply #8 on: February 20, 2011, 03:25:12 PM »
yip
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Re: Beating Darkvision
« Reply #9 on: February 20, 2011, 05:18:06 PM »
Darkvision cannot see through magical darkness.
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Re: Beating Darkvision
« Reply #10 on: February 20, 2011, 07:41:09 PM »
Use the Disguise skill. They can see you, but they can't see YOU.
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ZeroKnight

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Re: Beating Darkvision
« Reply #11 on: February 21, 2011, 08:38:45 AM »
Thanks for all the replies  :D

Doesn't invisibility work against darkvision?
It does, but most of us have a decent hide check, and Invisibility only works minutes a level.

Darkvision cannot see through magical darkness.
Yes, but Darkness and Deeper Darkness also makes the area shadowy illumination, so we can still be seen in it.

Quick tip: In decently lit areas darkvision doesn't work. :P
True, but it also means they can see us.

Addendum to Cantrip's suggestion: If you yourself have Darkvision, an easy way to do this is the Night-Sighted trait - it adds 10' to your Darkvision. Most creatures have exactly 60' or 120' DV, so even 130' is enough to stay out of their sight while still seeing them.
I will have to remember that for next time, unfortunately we are already past character creation.

JollyGreenGargant

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Re: Beating Darkvision
« Reply #12 on: February 21, 2011, 12:00:56 PM »
Can't believe no one has mentioned the Darkstalker feat yet (Lords of Madness 179).  It lets you hide from anything, even blindsense and tremorsense.

archangel.arcanis

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Re: Beating Darkvision
« Reply #13 on: February 21, 2011, 12:29:27 PM »
Quick tip: In decently lit areas darkvision doesn't work. :P
This is wrong.^^^
Quote from: SRD
The presence of light does not spoil darkvision.

I think the best bet is some kind of magical darkness and Devil's sight, for team hiding. Or the blindfold that lets you see in magical darkness (can't recall what it was) I have always just had longer range DV than the enemy normally by taking levels in PrCs to expand it (Underground terrain for Horizon Walker and Dungeon Delver depending on my concept)
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ZeroKnight

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Re: Beating Darkvision
« Reply #14 on: February 22, 2011, 05:37:38 PM »
Can't believe no one has mentioned the Darkstalker feat yet (Lords of Madness 179).  It lets you hide from anything, even blindsense and tremorsense.

DarkStalker doesnt let you hide from Darkvision though.

archangel.arcanis

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Re: Beating Darkvision
« Reply #15 on: February 22, 2011, 05:38:41 PM »
Can't believe no one has mentioned the Darkstalker feat yet (Lords of Madness 179).  It lets you hide from anything, even blindsense and tremorsense.

DarkStalker doesnt let you hide from Darkvision though.
Or Mindsight since it was so poorly worded nothing can hide from it.
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CantripN

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Re: Beating Darkvision
« Reply #16 on: February 22, 2011, 05:46:24 PM »
There's a Spider that has LA +0 and is Mindless, so is Immune to Mindsight.
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The_Mad_Linguist

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Re: Beating Darkvision
« Reply #17 on: February 22, 2011, 05:51:14 PM »
Either hairy spiders, or dustform for +2 LA.

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CantripN

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Re: Beating Darkvision
« Reply #18 on: February 22, 2011, 07:31:32 PM »
Dustform also has the benefit of not being alive, and thus immune to Lifesight.
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