http://en.wikipedia.org/wiki/Gorgonhttp://www.pantheon.org/articles/g/gorgons.htmlhttp://www.britannica.com/EBchecked/topic/239265/Gorgonhttp://en.wikipedia.org/wiki/Sthenohttp://en.wikipedia.org/wiki/Euryalehttp://www.theoi.com/Pontios/Gorgones.htmlhttp://en.wikipedia.org/wiki/Medusahttp://www.perseus.tufts.edu/classes/finALp.htmlhttp://www.webwinds.com/thalassa/medusa.htmSTHENO Demigod Symbol: Gorgon's Face
Home Plane: Prime Material Plane.
Alignment: Chaotic Neutral
Portfolio: Women, the Sea, warfare
Worshipers: Women, soldiers, sailors, some monsters (usually Magical Beasts of Monstrous Humanoids)
Cleric Alignments: CE, CG, CN
Domains: Retribution, Storm, War
Favored Weapon: Natural Weapon (or Unarmed Strike if the worshiper has no Natural Weapons)
Stheno is depicted as a large ugly woman with a round face, boars tusks, serpents for hair, and scaly skin. She also has golden birds wings, brass claws, and a protruding tongue. Occasionally she is pictured as having a beard.
Dogma Stheno's followers are expected to solve their problems through combat. Particularly if those problems involve men...
Clergy and Temples Stheno's clergy are strictly female. Most live near the sea or on islands, or in pristine forest groves near a source of water. They are fairly warlike, and resentful of the Patriarchy which has deposed and sullied their Goddess.
Medium Outsider (Chaotic)Divine Rank: 3
Hit Dice: 60d8+600 (1080 hp)
Initiative: +8
Speed: 60 ft. (12 squares), Fly 200 ft. (Good)
Armor Class: 49 (+8 Dex, +16 Natural, +3 Divine, +12 Deflection), touch 33, flat-footed 41
Base Attack/Grapple: +60/+68
Attack: Claw +71 melee (1d6+10)
Full Attack: 2 Claws +71 melee (1d6+10) and 1 Bite +66 melee (1d6+6) and 1 Snakes +66 melee (1d4+3 plus poison)
Space/Reach: 5 ft./5 ft.
Special Attacks: Domain Powers, Salient Divine Abilities, Spell-Like Abilities, Poison
Special Qualities: Divine Immunities, DR 15/Epic, Fire Resistance 8, Spell Resistance 35, Spontaneous Casting of Divine Spells, Understands/Speaks/Reads all Languages, Speak directly to all beings within 15 miles, Remote Communication, Godly Realm, Teleport w/out Error at Will, Plane Shift at Will, Divine Aura (30', DC 25)
Saves: Fort +45, Ref +43, Will +45
Abilities: Str 26, Dex 24, Con 30, Int 24, Wis 30, Cha 36
Skills: Climb +58, Concentration +62, Intimidate +66, Jump +62, Knowledge (Arcane, Architecture & Engineering, History, Local, Nature, Nobility, Religion, War) +57, Listen +60, Search +57, Spellcraft +61, Spot +50, Survival +64, Swim +58, Tumble +54, Use Magic Device +63 (+67 w/scrolls)
Feats: Combat Expertise, Combat Reflexes, Defensive Throw, Dodge, Earth's Embrace, Flyby Attack, Great Flyby Attack, Hover, Improved Flyby Attack, Improved Grapple, Improved Trip, Improved Unarmed Strike, Irresistible Gaze, Mobility, Narrowed Gaze, Pain Touch, Pervasive Gaze, Piercing Gaze, Stunning Fist, Swimby Attack, Weakening Touch
Divine Immunities: Ability Damage, Ability Drain, Acid, Cold, Death Effects, Disease, Disintegration, Electricity, Energy Drain, Mind-Affecting Effects, Paralysis, Poison, Sleep, Stunning ,Transmutation, Imprisonment, and Banishment.
Salient Divine Abilities: Petrifying Gaze, Gorgon's Blood, Power of Nature
Domain Powers: 1/day if you have been harmed by someone your next attack against them does maximum damage if it is successful
Spell-Like Abilities: Stheno can cast the following spells at will as Spell-Like abilities: Banishment, Bear's Endurance, Blade Barrier, Call Lightning, Control Weather, Discern Location, Divine Power, Entropic Shield, Fire Shield, Flame Strike, Gust of Wind, Ice Storm, Magic Vestment, Magic Weapon, Mark of Justice, Power Word Blind/Kill/Stun, Shield of Faith, Sleet Storm, Speak With Dead, Spell Turning, Spiritual Weapon, Storm of Vengeance, Summon Monster VI, Whirlwind. Caster Level is 13. Save DC is 26 plus the spell level.
Possessions: No unique items.
Other Divine Powers As a Demigod, Stheno treats a roll of '1' on an Attack Roll or Saving Throw normally and not as an automatic failure. She is immortal.
Senses: Stheno can see, hear, touch, and smell at a distance of 3 miles. As a Standard Action he can perceive anything within 3 miles of his worshipers, holy sites, objects, or any location where one of his titles or name was spoken in the last hour. He can extend his senses to up to 2 locations at once. She can block the sensing power of deities of his rank or lower at up to two remote locations at once for 3 hours.
Portfolio Powers: Stheno sense any act involving revenge, storms, or warfare the instant it happens and retains the sensation for up to 3 weeks after the event occurs.
Automatic Actions: Stheno can use as a Free Action if the DC for the task is 15 or lower. She can perform up to 2 Free Actions each round.
Create Magic Items: Stheno can create magic items related to storms or warfare as long as the items market price does not exceed 4,500 GP.
Petrifying Gaze Nothing can withstand the power of your Gaze.
Prerequisites: Cha 36
Benefits: Gaze Attack, Petrification, Range 120', Save DC is Charisma Based. It may petrify beings normally immune to petrification unless they have Divine Rank.
Gorgon's Blood Your blood can give life or death.
Prerequisites: Con 30
Benefits: Gorgons blood is especially powerful. A vial of blood from her right side given to any dead being will return it to life as per the spell True Resurrection. However a vial of blood from her left side kills anyone failing a Fortitude Save (Save DC is Constitution based, if it is successful the victim only takes 3d6 temporary Constitution damage). If she is wounded and her blood spills on the ground it gives birth to a monster of some sort. Usually a unique Magical Beast or Outsider.