Author Topic: Ask a Simple Question 22: Bah weep gragnah weep nini bong  (Read 181757 times)

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Barbarossa

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Re: Ask a Simple Question 22: Bah weep gragnah weep nini bong
« Reply #800 on: February 15, 2011, 11:17:04 AM »
Q 221: Is there a way to qualify to have Manipulate Form used on you without actually being a scaled one? I'm thinking the subtype might work if there is one, but I can't find anything on it.
A 221: Nevermind, I found it. Snake Blood feat from the Forgotten Realms campaign setting book.

SeekingKnight

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Re: Ask a Simple Question 22: Bah weep gragnah weep nini bong
« Reply #801 on: February 15, 2011, 06:32:24 PM »
Q223

Ok.  Say a sorcerer or wizards (level 1) hits a 6hd critter with color spray.  It is stunned for one round.  Before the round it up and the wizard/sorcerer has won initative the wiz/sor uses a tanglefoot bag on said baddie.  Is the baddy allowed a reflex save to not be stuck to the floor? 

McPoyo

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Re: Ask a Simple Question 22: Bah weep gragnah weep nini bong
« Reply #802 on: February 15, 2011, 06:48:32 PM »
Q223

Ok.  Say a sorcerer or wizards (level 1) hits a 6hd critter with color spray.  It is stunned for one round.  Before the round it up and the wizard/sorcerer has won initative the wiz/sor uses a tanglefoot bag on said baddie.  Is the baddy allowed a reflex save to not be stuck to the floor? 
You get a reflex save even if you are unconscious or helpless.
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Bozwevial

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Re: Ask a Simple Question 22: Bah weep gragnah weep nini bong
« Reply #803 on: February 15, 2011, 06:52:21 PM »
Q223

Ok.  Say a sorcerer or wizards (level 1) hits a 6hd critter with color spray.  It is stunned for one round.  Before the round it up and the wizard/sorcerer has won initative the wiz/sor uses a tanglefoot bag on said baddie.  Is the baddy allowed a reflex save to not be stuck to the floor? 
You get a reflex save even if you are unconscious or helpless.
Well, if you're unconscious, you're considered willing and thus don't get a save, IIRC, but just being helpless isn't enough to deny them the save.

The_Mad_Linguist

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Re: Ask a Simple Question 22: Bah weep gragnah weep nini bong
« Reply #804 on: February 15, 2011, 06:58:58 PM »
Q223

Ok.  Say a sorcerer or wizards (level 1) hits a 6hd critter with color spray.  It is stunned for one round.  Before the round it up and the wizard/sorcerer has won initative the wiz/sor uses a tanglefoot bag on said baddie.  Is the baddy allowed a reflex save to not be stuck to the floor? 
You get a reflex save even if you are unconscious or helpless.
Well, if you're unconscious, you're considered willing and thus don't get a save, IIRC, but just being helpless isn't enough to deny them the save.
Nah, willing is just for spells that restrict you to willing targets (like dim door or cure or something)
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genuine

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Re: Ask a Simple Question 22: Bah weep gragnah weep nini bong
« Reply #805 on: February 15, 2011, 07:40:04 PM »
Q224: Advancing monsters by HD: if an entry says 3HD (Medium) and 4-6HD (Large), does that mean it becomes large sized when it has a total 4HD, or 4 in addition to it's base HD? For example, does a wolf become Large sized at 4hd, or 6hd?

Q224a:
Does the HD listed represent [what should be] a hard max for the creature? In other words, that wolf can only have a total of 6hd (or 8, if it's in addition to).

Q225:
If a Druid's (or ranger's) animal companion gets enough HD, do they gain a size increase?

Littha

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Re: Ask a Simple Question 22: Bah weep gragnah weep nini bong
« Reply #806 on: February 15, 2011, 07:46:16 PM »
Quote
Q224: Advancing monsters by HD: if an entry says 3HD (Medium) and 4-6HD (Large), does that mean it becomes large sized when it has a total 4HD, or 4 in addition to it's base HD? For example, does a wolf become Large sized at 4hd, or 6hd?

4hd
Quote
Q224a:[/b] Does the HD listed represent [what should be] a hard max for the creature? In other words, that wolf can only have a total of 6hd (or 8, if it's in addition to).

Should be max, it screws with an already broken CR system.
Quote
Q225:[/b] If a Druid's (or ranger's) animal companion gets enough HD, do they gain a size increase?
No

wotmaniac

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Re: Ask a Simple Question 22: Bah weep gragnah weep nini bong
« Reply #807 on: February 15, 2011, 07:54:16 PM »
Q 226
when improving a monster (increased HD, size, etc.) and adding a template that changes the creature type, what order should I use for adjusting CR?

For a specific example:
1HD humaniod advanced to 20 HD, increased 2 size categories, and with Monster of Legend template.
1) +5 for HD, +2 for size, +2 for template = +9
 --or--
2) +2 for template, +2 for size, +10 for HD = +14.

Thanks.
« Last Edit: February 15, 2011, 08:16:41 PM by wotmaniac »

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I think in this case the grammar is less important than whether the Str and Dex bonus provided to your created undead scales.

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Agita

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Re: Ask a Simple Question 22: Bah weep gragnah weep nini bong
« Reply #808 on: February 15, 2011, 07:57:46 PM »
Q 227

The Crown chakra bind of the Crystal Helm soulmeld gives a character's attacks the [force] descriptor. Aside from fully affecting incorporeal creatures, as the text states, does this change anything else about the weapon's damage, such as allowing it to overcome damage reduction or hardness?
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Bozwevial

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Re: Ask a Simple Question 22: Bah weep gragnah weep nini bong
« Reply #809 on: February 15, 2011, 08:01:19 PM »
Q 227

The Crown chakra bind of the Crystal Helm soulmeld gives a character's attacks the [force] descriptor. Aside from fully affecting incorporeal creatures, as the text states, does this change anything else about the weapon's damage, such as allowing it to overcome damage reduction or hardness?
Not as far as I know. The SRD says that "most of these descriptors have no game effect by themselves," so I would assume nothing other than what the soulmeld calls out.

Agita

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Re: Ask a Simple Question 22: Bah weep gragnah weep nini bong
« Reply #810 on: February 15, 2011, 08:06:26 PM »
Q 227

The Crown chakra bind of the Crystal Helm soulmeld gives a character's attacks the [force] descriptor. Aside from fully affecting incorporeal creatures, as the text states, does this change anything else about the weapon's damage, such as allowing it to overcome damage reduction or hardness?
Not as far as I know. The SRD says that "most of these descriptors have no game effect by themselves," so I would assume nothing other than what the soulmeld calls out.
Then, it goes on to say "but they govern how the spell interacts with other spells, with special abilities, with unusual creatures, with alignment, and so on." DR is a special ability, I'd say. It definitely shouldn't work that way, given that Incarnates get it at level 2, but I'm wondering exactly what the RAW is here. I thought I remembered something about a spell's or attack's damage type matching its descriptor, or was it the other way around?
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Sohala

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Re: Ask a Simple Question 22: Bah weep gragnah weep nini bong
« Reply #811 on: February 15, 2011, 08:10:54 PM »
As far as I have been told, a bound crystal helm allows you to hit incorpreal creatures and bypasses DR.
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SeekingKnight

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Re: Ask a Simple Question 22: Bah weep gragnah weep nini bong
« Reply #812 on: February 15, 2011, 08:11:11 PM »
Q228

Thanks for before.  Since stunned means an affected critter/player loses their Dex to AC and tanglefoot bag is a ranged touched attack then say..a vampire would have a 10 touch AC barring anything odd?  If that is the case then if said vampire loses the Ref check after being effected by a tanglefoot bag and is now glued to the floor what would be a reasonable rule on taking it out since it is undead and not effected by coupe de grace.

Q228a

Using color spray on any 5 hd critter should render it blind and stunned for a round with a second round being stunned.  If a critter is blind in the first place I assume it is only stunned for two rounds?  Am I correct?

Bozwevial

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Re: Ask a Simple Question 22: Bah weep gragnah weep nini bong
« Reply #813 on: February 15, 2011, 08:19:28 PM »
Q 227

The Crown chakra bind of the Crystal Helm soulmeld gives a character's attacks the [force] descriptor. Aside from fully affecting incorporeal creatures, as the text states, does this change anything else about the weapon's damage, such as allowing it to overcome damage reduction or hardness?
Not as far as I know. The SRD says that "most of these descriptors have no game effect by themselves," so I would assume nothing other than what the soulmeld calls out.
Then, it goes on to say "but they govern how the spell interacts with other spells, with special abilities, with unusual creatures, with alignment, and so on." DR is a special ability, I'd say. It definitely shouldn't work that way, given that Incarnates get it at level 2, but I'm wondering exactly what the RAW is here. I thought I remembered something about a spell's or attack's damage type matching its descriptor, or was it the other way around?
Yeah, I was going to type that out and use it as an example of how it would interact with, say, Forceward, but I was too lazy. :P That said, I don't think it would be a terribly broken interpretation, even if adding a descriptor to a spell/attack doesn't actually change the type of damage it deals (see Snowcasting).

Rejakor

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Re: Ask a Simple Question 22: Bah weep gragnah weep nini bong
« Reply #814 on: February 16, 2011, 12:07:12 AM »
Q228Q229: What are some PrC's(or base classes) with their own arcane spell lists that have spells at a lower level than normal?  Trapsmith etc.
« Last Edit: February 16, 2011, 01:03:43 AM by Rejakor »

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Re: Ask a Simple Question 22: Bah weep gragnah weep nini bong
« Reply #815 on: February 16, 2011, 12:40:37 AM »
Q228: What are some PrC's(or base classes) with their own arcane spell lists that have spells at a lower level than normal?  Trapsmith etc.
click me, etc. 'hope this can help.
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kevin_video

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Re: Ask a Simple Question 22: Bah weep gragnah weep nini bong
« Reply #816 on: February 16, 2011, 02:20:32 AM »
Bump

Q 162 Is there an epic version of the Belt of Magnificence? If not, how much would it be for a +8, +10, and +12? I Googled it, and someone rounded it down to "around" 8 million. Another person here, on an old, old Ask thread, said around 4 million.

Q 163a Apparently the Deathbringer, like other MMII creatures, are incredibly underpowered given their CR. It's even been said that they should actually be a CR 13. Is this true? What CR would you say it should be rated, given it's current stats?
Q 163b What older Dungeon magazine adventure has a Deathbringer in it?

Q 209 I'm looking for a really simple mansion or house map. I've looked up map-of-the-week maps on WotC, and they're all too big and extravagant for what I'm needing. Just a basic three or four bedroom 2-floor house, and a cellar for a basement. Any chance anyone's got something that simplistic?

Q 210 Looking at the Carrionette in Dragon 339 pg 49, I'm reading up on the Mind Switch ability they have, and it says that it's like the spell Magic Jar. However, Magic Jar at least gives you a Will save. I see nothing of the sort here. Do you really not get one? The slowing needles give you a Fort save. Does it just not mention a Will save, and you should just add one in?

Q 230 What items (for all races) give you tongues? I've already seen the Pearl of Speech, and the Amulet of Wordtwisting (gives orcs tongues). There's also a staff that'll give it to you, but the character doesn't arcane spell slots.

Q 231 It says a Rot Reaver and Necrothane use the Wound Rot ability immediately after hitting with their cleavers, doing 1 CON damage. This is a touch attack. Do they really get to use this ability after EVERY attack with their cleaver, every round?
« Last Edit: February 16, 2011, 03:28:39 AM by kevin_video »
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MrBumberdumble

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Re: Ask a Simple Question 22: Bah weep gragnah weep nini bong
« Reply #817 on: February 16, 2011, 11:35:03 AM »
Q 232:What are a couple good non-DMG magic items for a Sorcerer (Evoker)?

Rejakor

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Re: Ask a Simple Question 22: Bah weep gragnah weep nini bong
« Reply #818 on: February 16, 2011, 01:13:12 PM »
Q 233: What are some good buffs for skill checks?  Is there a list somewhere that has them?  Specifically looking at arcane buffs but divine might be handleable.

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Re: Ask a Simple Question 22: Bah weep gragnah weep nini bong
« Reply #819 on: February 16, 2011, 01:22:26 PM »
Q224a: Does the HD listed represent [what should be] a hard max for the creature? In other words, that wolf can only have a total of 6hd (or 8, if it's in addition to).

The official answer to this can be found on page 7 of the Monster Manual. 

Quote
Advancement
This book usually describes only the most commonly encountered version of a creature (though some entries for advanced monsters can be found). The advancement line shows how tough a creature can get, in terms of extra Hit Dice. (This is not an absolute limit, but exceptions are extremely rare.) Often, intelligent creatures advance by gaining a level in a character class instead of just gaining a new Hit Die.