Q53: ToB has a feat: Faith Unswerving, p.34, which allows One Last Strike.
[spoiler]One Last Strike: To use this option, you must be the subject
of an attack, spell, or ability that reduces you to 0 or fewer
hit points. As an immediate action, you can move up to 5
feet and make a single melee attack with a +5 bonus on the
attack roll. You gain a bonus on your damage roll equal to
your character level. This attack is considered a strenuous
action. Regardless of the result of your attack, you still take
the damage from the attack that triggered this ability. You
complete this immediate action before dropping to 0 or fewer
hit points.[/spoiler]
What if I combine that one with for example a Crusader's Strike that allows me to heal 1d6 + 1/initiator level (max +5) hp or Martial Spirit stance, which allows me to heal 2 hp after a successful attack.
So I take damage that would reduce my hit points to -1 hp.
- I trigger an ability: one last strike (an immediate action, a strenuous one)
- I move up to 5 ft
- make one single melee attack (assume success)
- heal +2 hp
- take the damage from the original attack, leaving my hit points to 1 hp.
-
take 1 damage for doing a strenous action?Did I break the chain of causality? I.e. I can make one last strike before I drop, but the result of the strike keeps me up, so how could I have done the strike in the first place..