Author Topic: Briliant Programologists?  (Read 1459 times)

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Littha

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Briliant Programologists?
« on: January 14, 2011, 07:38:24 PM »
Following on from the C++ sucks thread. I present to you...


The programming thread!

The_Mad_Linguist

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Re: Briliant Programologists?
« Reply #1 on: January 14, 2011, 07:41:11 PM »
APL

I rest my case.
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JohnnyMayHymn

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Re: Briliant Programologists?
« Reply #2 on: January 16, 2011, 06:59:32 PM »
HAI
CAN HAS STDIO?
VISIBLE "YOU CAN PICKS MY FEETS?"
BTW YOU CAN PICKS MY SPELLS TOO?
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RobbyPants

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Re: Briliant Programologists?
« Reply #3 on: January 18, 2011, 09:49:53 AM »
(Moved response here to the new thread)
...
That, and I thought it didn't use shared memory the way that a lot of other languages do, right?
...

Sorry, I did not notice this q!

Actually you can use shared memory between erlang processes, but by default it is not enabled. Each process has its own heap. And if the memory is running low then the garbage collector kicks in. Erlang specification itself doesn't specify any limits, but implementations do, e.g. amount of ram, number of processes, etc.
That's cool.  My knowledge of Erlang is very limited.  I first heard about it in an hour long seminar in Code Mash back in 2008.  It was cool because back then, our company had the budget to send the three of us on a three day trip there.  I had a lot of fun.
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awaken DM golem

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Re: Briliant Programologists?
« Reply #4 on: January 18, 2011, 07:46:38 PM »
For giggles, I built a D&D character generator ... in BASIC ,
because I was given an old Apple 2 compatible dinosaur
as a goofy X-mas present (instead of throw away).

2 Weird things about the computer:
It had 32k memory
and the random number generator had a limit,
that accidentally (coincidence only) lined up with my program.
I'd get repeating Player Characters after about 3 minutes.


Lemme (re-) mention the 32k.
Dial-up does more in 2 seconds,
than that whole dinosaur computer.
 ;)