Ghaele Eladrin racial class. Take LA+1 point buy(or buyoff) and go to level 7(6 hit dice). Probably split the stuff at level 6(the one with the LA) between levels 5 and 7.
level 1 stats:
50 ft base speed
Darkvision 60 ft/low-light vision
+4 vs poison (actually relevant at low levels)
(no stat adjustments...yet)
The class:
d8 Full BAB All Good Saves
Full Cleric Casting - 7th level casting(4th level spells) from 6 HD...though expect 6th level casting in an actual game.
8+Int skills/hit dice
+4 Str +2 Dex +2 Int +2 Wis +2 Cha
+2 Natural Armor
SR HD+8
CL6 SLA's
3/day - aid, color spray, comprehend languages, continual flame, cure light wounds, dancing lights, detect evil, detect thoughts, disguise self, see invisibility
1/day - chain lightning, charm monster, dispel magic, greater invisibility, hold monster, major image, wall of force
Protective Aura - continual magic circle vs evil (+4 bonuses instead of +2)
Alternate Form - Incorporeal Globe w/ 150 ft perfect fly speed and two light rays (2d6 damage ranged touch attacks...eat that, Warlock!) as a standard action. Can use SLAs but not spells/physical attacks/gaze.
Gaze - kill evil creature with 1 HD die or non-evil/evil with more than 1 hit die suffer a Fear spell for 2d10 rounds. Cha-based Will save. Radius is 5 ft, but it's a no action ability, so nothing lost. Use against beatsticks and their low will saves.
Abilities are very random, some potent, some not. But consider it a Cleric with a solid Chasis and an "ACF" that trades Turn Undead for a shit-ton of stuff.