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I was wondering what Templates were considered to have too low a CR increase for the benefits they provide? I'm playing a Bard//Fighter (it was that or NPC classes) in a Pathfinder game, and I've already got the Shadow Creature template, but I was wondering what else I might look at.
Feral for +1. Fast healing, improved grab, rend, rake, increase in hit die (to d12 i think), hand size increase, increase in movement by 10ft.
Also, you're using your terminology wrong. I don't think you care about CR, you care about LA.
Quote from: Ed-Zero on January 11, 2011, 02:49:44 AMFeral for +1. Fast healing, improved grab, rend, rake, increase in hit die (to d12 i think), hand size increase, increase in movement by 10ft.Most of Feral's abilities are based off of RHD, not class HD. Your typical melee character will only get Improved Grab, and Improved Grab only functions when hitting with a Claw, an attack not available due to the fact that melee chars typically whack things with big swords.
Quote from: X-Codes on January 11, 2011, 03:54:26 AMQuote from: Ed-Zero on January 11, 2011, 02:49:44 AMFeral for +1. Fast healing, improved grab, rend, rake, increase in hit die (to d12 i think), hand size increase, increase in movement by 10ft.Most of Feral's abilities are based off of RHD, not class HD. Your typical melee character will only get Improved Grab, and Improved Grab only functions when hitting with a Claw, an attack not available due to the fact that melee chars typically whack things with big swords.That's true, which is why I like the class, but because of how the abilities scale, they start off with improved grab and fast healing 2 which will give them a greater change to level up even higher and attain those other abilities.
Quote from: Rebel7284 on January 11, 2011, 02:42:48 AMAlso, you're using your terminology wrong. I don't think you care about CR, you care about LA.IIRC Pathfinder uses CR instead of LA, like Tome.
No, class HD do not figure into the calculation of the Feral template's abilities. At the very least, not pounce. A Feral Human Fighter 4 does not have pounce.
It is a shame stupidity isn't painful.
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I don't even stat out commoners. Commoner = corpse that just isn't a zombie. Yet.
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Buy a small country. Or Pelor. Both are good investments.
Quote from: X-Codes on January 11, 2011, 08:54:54 AMNo, class HD do not figure into the calculation of the Feral template's abilities. At the very least, not pounce. A Feral Human Fighter 4 does not have pounce.Is that specific to Feral, or all templates. I've heard this before, and I'm curious where I can find that ruling.
Correction. There are 2 tables with abilities and the one with pounce does specify monster HD while the one with darkvision and fast healing doesn't.
Guess which template just got even better?
Quote from: Prime32 on January 11, 2011, 06:39:48 AMQuote from: Rebel7284 on January 11, 2011, 02:42:48 AMAlso, you're using your terminology wrong. I don't think you care about CR, you care about LA.IIRC Pathfinder uses CR instead of LA, like Tome.Yes, in Pathfinder, ECL is racial CR + class levels. I'm going to say monster of legend (Monster Manual II 213).
If you stop ignoring 289 pages telling what the intent is to stretch "more power" in your own god complexion of your interpretation trumps all to cover ability adjustments from aging then I will ignore a quarter page of rules that exist within a sidebar.
I think in this case the grammar is less important than whether the Str and Dex bonus provided to your created undead scales.
But MoL is on +2 CR, thus for Pathfinder it is fantastic.