Author Topic: Ask a Simple Question 21: Dunkadooballs!  (Read 161911 times)

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X-Codes

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Re: Ask a Simple Question 21: Dunkadooballs!
« Reply #840 on: January 16, 2011, 05:09:42 AM »
If it doesn't explicitly say so, then no, you don't get another feat.  If you are about to take the given level of Thaumaturgist, however, then you should be able to re-train your feat (for, say, Cloudy Conjuration) and then gain the Augment Summoning bonus  as normal.

Shiki

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Re: Ask a Simple Question 21: Dunkadooballs!
« Reply #841 on: January 16, 2011, 05:43:23 AM »
I see, I didn't thought about that; thanks. o:

I never really dabbled into retraining/rebuilding since I think it's a really cheesy way to get everything you want when you build a character. Things like early entry into PrC with Earth/Heighten/Sanctum Spell or whatever and then retrain your feats back; or even better, retrain levels back... I can see retraining/rebuilding being used when a player makes an epic fail out of his character when he actually still wants to play it though. Oh wellz.
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X-Codes

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Re: Ask a Simple Question 21: Dunkadooballs!
« Reply #842 on: January 16, 2011, 06:48:28 AM »
While it's true that the re-training/re-building rules are horribly, horribly written, they're still perfectly usable if some common sense is applied by the DM.

Epimetheus

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Re: Ask a Simple Question 21: Dunkadooballs!
« Reply #843 on: January 16, 2011, 07:54:02 AM »
Q 218 Are there any spells that allow you to conjure or trasmute some sort of currency directly? I know fun stuff like Wall of Salt might make you money, but shouldn't there be a spell that directly creates money for you?

braininthejar

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Re: Ask a Simple Question 21: Dunkadooballs!
« Reply #844 on: January 16, 2011, 10:25:15 AM »
Can you apply energy substitution to wall type spells? what happens if you do (for example, switching "wall of ice" from "cold" to "sound" or "acid" ? (might have interesting effects with invisible spell metamagic )

Kuroimaken

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Re: Ask a Simple Question 21: Dunkadooballs!
« Reply #845 on: January 16, 2011, 11:01:21 AM »
Q 218 Are there any spells that allow you to conjure or trasmute some sort of currency directly? I know fun stuff like Wall of Salt might make you money, but shouldn't there be a spell that directly creates money for you?

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Re: Ask a Simple Question 21: Dunkadooballs!
« Reply #846 on: January 16, 2011, 01:10:23 PM »
Q 218 Are there any spells that allow you to conjure or trasmute some sort of currency directly? I know fun stuff like Wall of Salt might make you money, but shouldn't there be a spell that directly creates money for you?
If you want something pernament,true creation and wish.....
You could use major creation but the money would dissappear after some time.....

Bauglir

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Re: Ask a Simple Question 21: Dunkadooballs!
« Reply #847 on: January 16, 2011, 02:06:52 PM »
Q219

I know we had some sort of trick for changing spells with a range of Personal into having a fixed range or something. What was it?
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The_Mad_Linguist

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Re: Ask a Simple Question 21: Dunkadooballs!
« Reply #848 on: January 16, 2011, 02:07:06 PM »
Q219

I know we had some sort of trick for changing spells with a range of Personal into having a fixed range or something. What was it?
Ocular spell.
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Bauglir

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Re: Ask a Simple Question 21: Dunkadooballs!
« Reply #849 on: January 16, 2011, 02:08:35 PM »
Q219

I know we had some sort of trick for changing spells with a range of Personal into having a fixed range or something. What was it?
Ocular spell.

Explicitly says no Personal spells. That was my first thought, too, but it doesn't work.
So you end up stuck in an endless loop, unable to act, forever.

In retrospect, much like Keanu Reeves.

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Re: Ask a Simple Question 21: Dunkadooballs!
« Reply #850 on: January 16, 2011, 02:12:12 PM »
Q219

I know we had some sort of trick for changing spells with a range of Personal into having a fixed range or something. What was it?
Ocular spell.

Explicitly says no Personal spells. That was my first thought, too, but it doesn't work.
Ah, I thought you meant touch range.  Personal spells are already fixed range.

Spellguard of silverymoon, I think?
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Re: Ask a Simple Question 21: Dunkadooballs!
« Reply #851 on: January 16, 2011, 02:15:56 PM »
Q219

I know we had some sort of trick for changing spells with a range of Personal into having a fixed range or something. What was it?
Ocular spell.

Explicitly says no Personal spells. That was my first thought, too, but it doesn't work.
Ah, I thought you meant touch range.  Personal spells are already fixed range.

Spellguard of silverymoon, I think?

Oh, I suppose they technically are, but I'm trying to find a way to cram Personal spells into an Eldritch Tapestry.
So you end up stuck in an endless loop, unable to act, forever.

In retrospect, much like Keanu Reeves.

Maat_Mons

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Re: Ask a Simple Question 21: Dunkadooballs!
« Reply #852 on: January 16, 2011, 02:24:22 PM »
Q 218 Are there any spells that allow you to conjure or trasmute some sort of currency directly? I know fun stuff like Wall of Salt might make you money, but shouldn't there be a spell that directly creates money for you?

You should note that salt is basically money. 

Quote
Merchants commonly exchange trade goods without using currency.  As a means of comparison, some trade goods are detailed on Table 7-3: Trade Goods. 

Table 7-3: Trade Goods
Cost Item
1 cp   One pound of wheat
2 cp   One pound of flour, or one chicken
1 sp   One pound of iron
5 sp   One pound of tobacco or copper
1 gp   One pound of cinnamon, or one goat
2 gp   One pound of ginger or pepper, or one sheep
3 gp   One pig
4 gp   One square yard of linen
5 gp   One pound of salt or silver
10 gp   One square yard of silk, or one cow
15 gp   One pound of saffron or cloves, or one ox
50 gp   One pound of gold
500 gp   One pound of platinum

Quote

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Re: Ask a Simple Question 21: Dunkadooballs!
« Reply #853 on: January 16, 2011, 02:27:55 PM »
Q 215a Dragon Magazine 353 introduces the Incubus. However, I was always under the impression that the succubus was interchangeable with the incubus if you wanted to play one, or have one as the NPC. Is the one in the magazine supposed to be the new standard, and forget what they said previous about the "succubus/incubus" interchangeability?

[spoiler]Q 215b I see that it's got 4 HD, and is CR 3, but what would the LA be for that variant?[/spoiler]
215b - I figure it's probably LA 4 since they're CL 8.

Still need 215a.

And adding Q 219 What class are you supposed to advance the new incubus with for associated levels? Fighter?
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Re: Ask a Simple Question 21: Dunkadooballs!
« Reply #854 on: January 16, 2011, 05:13:48 PM »
Can you apply energy substitution to wall type spells? what happens if you do (for example, switching "wall of ice" from "cold" to "sound" or "acid" ? (might have interesting effects with invisible spell metamagic )
If it meets the requirements, then yes.  Wall of Fire?  Yes.  Wall of Stone?  Not so much.

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Re: Ask a Simple Question 21: Dunkadooballs!
« Reply #855 on: January 16, 2011, 05:17:40 PM »
kitty avatar says:

Question "21": What's a Dunkadooball(s) ...  ???

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Re: Ask a Simple Question 21: Dunkadooballs!
« Reply #856 on: January 16, 2011, 05:42:58 PM »
kitty avatar says:

Question "21": What's a Dunkadooball(s) ...  ???
It's like a Schwety ball, but made by his competing cousin instead.
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Re: Ask a Simple Question 21: Dunkadooballs!
« Reply #857 on: January 16, 2011, 07:28:54 PM »
kitty avatar says:

Question "21": What's a Dunkadooball(s) ...  ???
It's like a Schwety ball, but made by his competing cousin instead.
This should be the proper link.
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Re: Ask a Simple Question 21: Dunkadooballs!
« Reply #858 on: January 16, 2011, 08:19:39 PM »
Q 220: Can anyone name any other permanent (or accessable to a level 3 wizard) ways to increase the size of my familiar other than enlarge person(shared) 

I want to ride into battle on a Colossal hummingbird...

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Re: Ask a Simple Question 21: Dunkadooballs!
« Reply #859 on: January 16, 2011, 08:23:12 PM »
Q 220: Can anyone name any other permanent (or accessable to a level 3 wizard) ways to increase the size of my familiar other than enlarge person(shared) 

I want to ride into battle on a Colossal hummingbird...
How big is a Hummingbird, Tiny? If it's Enlarged and your Reduced and your base size was small you should be able to ride it. Otherwise? Try to get an item of Expansion? That gives it two size categories. You should share Alter Self with it but that ruins the point I think.