Author Topic: Out of Game Chatter  (Read 38725 times)

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shallowesoul

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Re: Out of Game Chatter
« Reply #180 on: February 09, 2011, 07:50:54 PM »
hahah I didn't pay much attention to that last night when I read it the first time. but now you just pointed out that Chuck sounds like a little horn dog when that sentence is taken out of context.
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Gnomeo

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Re: Out of Game Chatter
« Reply #181 on: February 09, 2011, 08:12:22 PM »
It's hard to tell from the text, but for some reason Chuck sounds exactly like Barry White...
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maggieloo72

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Re: Out of Game Chatter
« Reply #182 on: February 09, 2011, 10:00:20 PM »
Haha, I'll remember that.

shallowesoul

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Re: Out of Game Chatter
« Reply #183 on: February 09, 2011, 10:24:00 PM »
ugh i officially HATE invisiblecastle... give me a dam 2 when my strength mod is only a 1 here's what i think of ya.  :fu
let the past be left unchanged, for it is a lesson of what our future is bound to be.

Pimpforged

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Re: Out of Game Chatter
« Reply #184 on: February 09, 2011, 11:14:05 PM »
do I really need a demolitions check? if so here it is-1d20+10=24
also I'm going to ready an action so if that thing tries to attack I'll light the Molotov, and throw it towards the creature and after throwing Hudson will pull both weapons(if lily handed me her side arm) otherwise just mine.
and here's my strength check for the throw-1d20+1=3

Eh?

It's Craft (Chemical) DC 10 or Intelligence DC 15 to make molitovs and you don't need to make a strength check, just a ranged touch attack.

ragincajun2288

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Re: Out of Game Chatter
« Reply #185 on: February 10, 2011, 05:45:59 AM »
He just started playing Modern a couple weeks ago Pimped, so if he's missing anything just politely let him know. We got raise 'em right, he's the next generation of table top gamers. *tear*

By the way, you guys may notice a message in your inbox. If you want you may share the contents of it but be warned you may make other players feel jealous or may find yourself feeling jealous yourself, perhaps it's better that somethings be left unsaid eh? With that said, congratulations on surviving your first battle and finding yourselves in all sorts of new trouble.

Pimped, hope to squeeze you in as soon as I can buddy.
« Last Edit: February 10, 2011, 06:00:21 AM by ragincajun2288 »
Playing Pingo, in The Artifact Prologue.

Running Dead Earth for my old table top group.

shallowesoul

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Re: Out of Game Chatter
« Reply #186 on: February 10, 2011, 12:30:17 PM »
oh. my bad ill fix that, and i figured it would of been a strength check since he was throwing it. thanks for correcting me tho cause i really wasn't sure on those.
let the past be left unchanged, for it is a lesson of what our future is bound to be.

Pimpforged

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Re: Out of Game Chatter
« Reply #187 on: February 10, 2011, 01:54:13 PM »
No problem, I only looked it up because I wanted to see how far you were going to be able to throw it. I was picturing this:

Hudson: I throw my molitov!
Ragin: Make a str check to see how far you throw it.
Hudson: (rolls) Uhhhhh, I got a 3
Ragin: You drop the molitov at your feet, roll for damage

Also, just found this piece of awesome and thought I would share...



Also...

« Last Edit: February 10, 2011, 02:14:20 PM by Pimpforged »

Gnomeo

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Re: Out of Game Chatter
« Reply #188 on: February 10, 2011, 02:16:49 PM »
I thought the maltov would work like Alchemist's Fire in D&D, but I'm less familiar with the d20 ruleset.

My wife is a Twilight fan, and therefore I have seen all the movies.  While I would have enjoyed that ending to the first movie, the most recent one wasn't as bad as, say, the Transformers movies.

Anyone else having trouble getting the Invisible Castle site to load?
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Pimpforged

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Re: Out of Game Chatter
« Reply #189 on: February 10, 2011, 02:24:07 PM »
I thought the maltov would work like Alchemist's Fire in D&D, but I'm less familiar with the d20 ruleset.

It's just a ranged touch attack, basically
http://www.d20resources.com/modern.d20.srd/combat/splash.weapons.php

My wife is a Twilight fan, and therefore I have seen all the movies.

I feel bad for you, I only saw the first one and that was more than enough for me.

Anyone else having trouble getting the Invisible Castle site to load?

Yeah, I guess its down.
« Last Edit: February 10, 2011, 02:27:26 PM by Pimpforged »

Gnomeo

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Re: Out of Game Chatter
« Reply #190 on: February 10, 2011, 02:54:10 PM »
Invisible Castle is back up.  Post updated.

Why didn't I think of ordering pizza?

This one is my favorite:
[spoiler][/spoiler]
« Last Edit: February 10, 2011, 04:05:50 PM by Gnomeo »
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Pimpforged

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Re: Out of Game Chatter
« Reply #191 on: February 10, 2011, 03:19:10 PM »
Poor Chuck

[spoiler][/spoiler]
« Last Edit: February 10, 2011, 04:25:24 PM by Pimpforged »

Gnomeo

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Re: Out of Game Chatter
« Reply #192 on: February 10, 2011, 04:57:21 PM »
Ha ha, yeah I can see where dying can be no fun.  But if you don't take the risk, living isn't much fun either.

We're talking about a guy who chooses to run into burning buildings to get people to safety.
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Pimpforged

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Re: Out of Game Chatter
« Reply #193 on: February 10, 2011, 05:40:53 PM »
Nah, I'm not saying what you are doing is out of character or even that it's a bad choice (somebody has to get the truck started after all) and heroic characters going out heroically can be fun.

I'm just saying that Chuck's gonna be in deep shit if that thing shows up to dance with him.
« Last Edit: February 10, 2011, 05:42:25 PM by Pimpforged »

shallowesoul

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Re: Out of Game Chatter
« Reply #194 on: February 10, 2011, 06:06:16 PM »
well i have 2 shots left and they are devoted to that things head. oh and don't forget hes gonna be on fire a lil bit.
let the past be left unchanged, for it is a lesson of what our future is bound to be.

Pimpforged

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Re: Out of Game Chatter
« Reply #195 on: February 10, 2011, 06:17:06 PM »
But Chuck also has the lowest AC of the party, and he's down to 14 HP, if that thing gets a surprise round or wins initiative, he's in trouble. If it gets a surprise round and wins initiative...

shallowesoul

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Re: Out of Game Chatter
« Reply #196 on: February 10, 2011, 06:20:05 PM »
yea that would be very bad... lets just hope that my little molotov will do the trick and send it running.
let the past be left unchanged, for it is a lesson of what our future is bound to be.

Pimpforged

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Re: Out of Game Chatter
« Reply #197 on: February 10, 2011, 06:22:47 PM »
Maybe, now would be a really great time for them to be afraid of fire.

Gnomeo

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Re: Out of Game Chatter
« Reply #198 on: February 10, 2011, 06:33:01 PM »
One thing I didn't type out: Hudson is thinking of throwing a molotov to deal fire damage; and Chuck is wearing fire-resistant gear.
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Pimpforged

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Re: Out of Game Chatter
« Reply #199 on: February 10, 2011, 06:44:36 PM »
Heh, I just got a mental picture of Chuck dousing himself in booze and setting himself on fire while trying to get the fire truck started :D