Thordin RockbeardM N Dwarf Barbarian 2/Warblade 1,
Level 3,
Init +2,
HP 34/34,
Speed 20ft
AC 17,
Touch 12,
Flat-footed 17,
Fort +8,
Ref +3,
Will +3,
Base Attack Bonus 3
Masterwork Dwarven Waraxe +7 (1d10, x3)
Throwing Axe +5 (1d6, x2)
Breastplate (+5 Armor, +2 Dex)
Abilities Str 17, Dex 14, Con 16, Int 15, Wis 15, Cha 14
Condition None
Rage[spoiler]
M N Dwarf Barbarian 2/Warblade 1,
Level 3,
Init +2,
HP 40/40,
Speed 20ft
AC 15,
Touch 10,
Flat-footed 15,
Fort +10,
Ref +3,
Will +5,
Base Attack Bonus 3
Masterwork Dwarven Waraxe +9 (1d10, x3)
Throwing Axe +5 (1d6, x2)
Breastplate (+5 Armor, +2 Dex)
Abilities Str 21, Dex 14, Con 20, Int 15, Wis 15, Cha 14
Condition Rage [/spoiler]
Maneuvers and Stances Known (IL 2nd):
Stances - Punishing Stance
Strikes - Steel Wind*, Douse the Flames*
Boosts - Sudden Leap*
Counters -
Disciplines - Iron Heart, White Raven, Tiger Claw
* Readied maneuver
Racial Traits[spoiler]
- +2 Constitution, -2 Charisma
- Medium-size
- Dwarf base land speed is 20 feet. However, dwarves can move at this speed even when wearing medium or heavy armor or when carrying a medium or heavy load (unlike other creatures, whose speed is reduced in such situations).
- Darkvision 60 feet
- Weapon Familiarity: Dwarves may treat dwarven waraxes and dwarven urgroshes as martial weapons, rather than exotic weapons.
- Stability: A dwarf gains a +4 bonus on ability checks made to resist being bull rushed or tripped when standing on the ground (but not when climbing, flying, riding, or otherwise not standing firmly on the ground).
- +2 racial bonus on saving throws against poison.
- +2 racial bonus on saving throws against spells and spell-like effects.
- +1 racial bonus on attack rolls against orcs and goblinoids.
- +2 racial bonus on Appraise checks that are related to stone or metal items.
- +2 racial bonus on Craft checks that are related to stone or metal.
- Automatic Languages: Common and Dwarven. Bonus Languages: Giant, Gnome, Goblin, Orc, Terran, and Undercommon.
[/spoiler]
Skills[SPOILER]
+2 | | Appraise | (2 INT) |
+3 | | Balance | (2 ranks + 1 DEX) |
+2 | | Bluff | (2 CHA) |
+8 | | Climb | (5 ranks + 3 STR) |
+3 | | Concentration | (3 CON) |
+2 | | Craft | (2 INT) |
+2 | | Diplomacy | (2 CHA) |
+2 | | Disguise | (2 CHA) |
+2 | | Escape Artist | (2 DEX) |
+2 | | Forgery | (2 INT) |
+5 | | Gather Information | (3 ranks + 2 CHA) |
+5 | | Heal | (3 cc ranks + 2 WIS) |
+2 | | Hide | (2 DEX) |
+3 | | Intimidate | (1 ranks + 2 CHA) |
+8 | | Jump | (5 ranks + 3 STR) |
+3 | | Listen | (1 rank + 2 WIS) |
+2 | | Move Silently | (2 DEX) |
+2 | | Perform | (2 CHA) |
+2 | | Ride | (2 DEX) |
+2 | | Search | (2 INT) |
+2 | | Sense Motive | (2 WIS) |
+2 | | Spot | (2 WIS) |
+7 | | Survival | (5 ranks + 2 WIS) |
+3 | | Swim | (3 STR) |
+2 | | Use Rope | (2 DEX) |
|
|
+5 | | Knowledge (Dungeoneering) | (3 cc ranks + 2 INT) |
+3 | | Martial Lore | (1 rank + 2 INT) |
+5 | | Tumble | (3 ranks + 2 DEX) |
[/spoiler]
Feats[spoiler]
- Endurance
- Steadfast Determination
[/spoiler]
Class Features[spoiler]
- Rage 1/day - +2 STR, +2 CON, +2 Will, -2 AC, can't use INT or CHA based skills or feats or Concentration while raging, 3+CON rounds, fatigued when finished
- Uncanny Dodge - retain DEX to AC when flat-footed, unless immobilized
- Battle Clarity - lessor of Warblade levels or INT to Reflex