Author Topic: Player Characters  (Read 2615 times)

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AndyJames

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Player Characters
« on: December 14, 2010, 04:21:05 AM »
Or, as I'd like to call them: The Other Frozen Red Meat  :evillaugh


Archangel Arcanis (27) - Kim Katar (Human Monk)
Epimetheus (20) - Claude Twinesinger (Human Bard)
Flay Crimsonwind (20) - Ivarlan Bramud (Human Ranger)
Hallack (36) - Tosc the Pilgrim (Human Spirit Shaman)
Innabinder (39) - Arcos Ymestyn (Human Psychic Warrior)
Mandoor (43) - Tivus (Orc Scout)
McPoyo (25) - Carl Roskoe (Human Beguiler)
MThor (not old enough to drink yet) - Matrim Pure-Flame (Human Dragonfire Adept)
Raith0 (30) - Krak Feng (Orc Barbarian)
Shadowhunter (22) - Shimala Wolken (Human Cleric)
« Last Edit: December 21, 2010, 03:49:08 AM by AndyJames »

McPoyo

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Re: Player Characters
« Reply #1 on: December 14, 2010, 12:20:53 PM »
Carl Roskoe, the sneaky guy with the colorful lights.

I'll fill in the fluff on him later, I've got errands I have to go run and take care of right now.
[Spoiler]
A gygaxian dungeon is like the world's most messed up game show.

Behind door number one: INSTANT DEATH!
Behind door number 2: A magic crown!
Behind door number 3: 4d6 giant bees, and THREE HUNDRED POUNDS OF HONEY!
They don't/haven't, was the point. 3.5 is as dead as people not liking nice tits.

Sometimes, their tits (3.5) get enhancements (houserules), but that doesn't mean people don't like nice tits.

Though sometimes, the surgeon (DM) botches them pretty bad...
Best metaphor I have seen in a long time.  I give you much fu.
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Seven for the Barbarian-lords in their halls of stone,
Nine for Mortal Monks doomed to die,
One for the Wizard on his dark throne
In the Land of Charop where the Shadows lie.
[/spoiler]

mthor

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Re: Player Characters
« Reply #2 on: December 14, 2010, 04:32:38 PM »
http://www.myth-weavers.com/sheetview.php?sheetid=260189
yeah that's me: bonus points to whoever can get the literary reference in the first name
The god of thunder....... yeah I'm the hammer

Just ask yourself..... W.W.T.D  what would Thor do
mthor, look what you did. You made people on the internet argue. We all hate you with a fiery passion, now. :P

raith0

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Re: Player Characters
« Reply #3 on: December 15, 2010, 01:17:32 AM »
Just need to finish my misc gear left myself 99gp for it all so i should be fine.  and figure out some fluff/background stuff for him but
Krak Feng is up
http://www.myth-weavers.com/sheetview.php?sheetid=260677

will have that up some time tomorow night as i get a chance but hes up and ready to go

Ron

everything but the fluff is done and im a bit short on how i am going to go with his personality so it may be a while on it.  i may just wait and seel how he feels as we begin playing to put anything on the sheet.
« Last Edit: December 16, 2010, 07:37:47 PM by raith0 »

Epimetheus

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Re: Player Characters
« Reply #4 on: December 15, 2010, 02:24:50 AM »
(I also posted this in Sundry.) Also, 20 years old.

Claude Twinesinger (Mildly depressed) bard, at your service!

Modified to fix some mistakes.
« Last Edit: December 17, 2010, 05:43:03 AM by Epimetheus »

Hallack

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Re: Player Characters
« Reply #5 on: December 15, 2010, 07:48:54 PM »
Age: 36
This is my as yet incomplete Spirit Shaman.  A young man touched in the head or so some think due to his frequent conversations with a snow fox that nobody else sees.
T'tosc the Pilgrim
Placeholder - T'tosc

Mandoor

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Re: Player Characters
« Reply #6 on: December 17, 2010, 09:56:18 PM »
My age is 43.

Tivus

Planning swift hunter scout.

Next level ranger then the rest scout.
« Last Edit: December 17, 2010, 10:00:40 PM by Mandoor »

Shadowhunter

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Re: Player Characters
« Reply #7 on: December 18, 2010, 11:54:19 PM »
Shadowhunter (old enough to drink at 22, yet still don't) - Shimala Wolken
Going to fix a short background asap.
[Spoiler]
Quote from: Runestar
the most effective optimization is the one you can actually get away with.  :smirk

Quote from: Vinom
(A group of nerds are called a murder because like crows we are anti-social, like shiny things, and often squack at each other over nothing for hours)

I often have to remind people not to underrate divination.  The ability to effectively metagame without actually metagaming beats the ability to set things on fire more times than not.
[/quote]
[/spoiler]

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raith0

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Re: Player Characters
« Reply #8 on: December 19, 2010, 08:27:53 PM »
just a note to our spirit shaman i am probably going to end with a pair of levels of Frenzied Beserker so you may want to make sure you eventually have calm emotions as a spell known.  i dont know for sure yet but its something that may happen.

Epimetheus

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Re: Player Characters
« Reply #9 on: December 19, 2010, 10:03:17 PM »
just a note to our spirit shaman i am probably going to end with a pair of levels of Frenzied Beserker so you may want to make sure you eventually have calm emotions as a spell known.  i dont know for sure yet but its something that may happen.

(Spirit shamans can change their spells known every day, so this is not a big thing to worry about just yet.)

And as for Frenzied Berserker, frenzy is ended with a DC 20 will save or until time runs out. Frenzied Berserkers somewhat scare me from the description, so please be aware that some people may not wish to fully buff or support your character. For example, a flying Frenzied Berserker or a Freedom of Movement Frenzied Berserker is out of the question because... Grease (Bard 1) or Ice Slick (Cleric 1) are maybe the simplest and most effective ways to stop you from killing us all. (No dex-based skill checks, so the balance check is always failed.)

We'd have to invest in these spells though, which is a little sad.

raith0

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Re: Player Characters
« Reply #10 on: December 20, 2010, 12:34:46 AM »
just a note to our spirit shaman i am probably going to end with a pair of levels of Frenzied Beserker so you may want to make sure you eventually have calm emotions as a spell known.  i dont know for sure yet but its something that may happen.

(Spirit shamans can change their spells known every day, so this is not a big thing to worry about just yet.)

And as for Frenzied Berserker, frenzy is ended with a DC 20 will save or until time runs out. Frenzied Berserkers somewhat scare me from the description, so please be aware that some people may not wish to fully buff or support your character. For example, a flying Frenzied Berserker or a Freedom of Movement Frenzied Berserker is out of the question because... Grease (Bard 1) or Ice Slick (Cleric 1) are maybe the simplest and most effective ways to stop you from killing us all. (No dex-based skill checks, so the balance check is always failed.)

We'd have to invest in these spells though, which is a little sad.

its why i brought it up now.  so as a group we can say yeah nor nay and plan accordingly

Mandoor

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Re: Player Characters
« Reply #11 on: December 20, 2010, 05:27:40 PM »

I noticed that most of the other Chars has last names. I forgot to set mine. 

AndyJames, Can I be a relation to Bezreck Gyrr?  So, my name will be Tivas Gyrr but if you have other plans I can pick a different last name.

AndyJames

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Re: Player Characters
« Reply #12 on: December 21, 2010, 03:34:08 AM »

I noticed that most of the other Chars has last names. I forgot to set mine. 

AndyJames, Can I be a relation to Bezreck Gyrr?  So, my name will be Tivas Gyrr but if you have other plans I can pick a different last name.
It is highly unlikely that you'd be a Gyrr. Again, there are reasons for that.