Author Topic: A Tale of Terror  (Read 25830 times)

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McPoyo

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Re: A Tale of Terror
« Reply #220 on: May 16, 2011, 01:35:50 PM »
Peter stays in the shadows of the alley across the street, keeping an eye out for more of those zombie creatures.

[Spoiler]If any come out to attack the fleeing NPCs, I'll step out and light them up, otherwise, ill stay where I am.
[Spoiler]
A gygaxian dungeon is like the world's most messed up game show.

Behind door number one: INSTANT DEATH!
Behind door number 2: A magic crown!
Behind door number 3: 4d6 giant bees, and THREE HUNDRED POUNDS OF HONEY!
They don't/haven't, was the point. 3.5 is as dead as people not liking nice tits.

Sometimes, their tits (3.5) get enhancements (houserules), but that doesn't mean people don't like nice tits.

Though sometimes, the surgeon (DM) botches them pretty bad...
Best metaphor I have seen in a long time.  I give you much fu.
Three Errata for the Mage-kings under the sky,
Seven for the Barbarian-lords in their halls of stone,
Nine for Mortal Monks doomed to die,
One for the Wizard on his dark throne
In the Land of Charop where the Shadows lie.
[/spoiler]

Sohala

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Re: A Tale of Terror
« Reply #221 on: May 19, 2011, 04:14:14 AM »
Harvdar seems to hang back a little bit, trying to keep pace with the slower moving of the group.

[spoiler]Harvdar 21
John 20
Klammeri 18.2
Smith 18.1
Mob 18
Mob2 17
Eldon 2
Peter 1

John is up.[/spoiler]
"You think I'm talking about breaking the rules?"
"No I'm just trying to figure out how far you want them bent."
[spoiler]
Characters
Ixen-Elemental Mage Test Game
Torgthen-The Darkening
Eldak-The Neverending Dungeon
Games
Dungeon Delver's Delight
Adventures in Eberron
Town of Terror
Working Progress
[3.5] Mana Mage

Flay Crimsonwind

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Re: A Tale of Terror
« Reply #222 on: May 20, 2011, 02:59:17 AM »
John and Klammeri will keep up with the group, on either side, at the speed of the group.

Sohala

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Re: A Tale of Terror
« Reply #223 on: May 21, 2011, 02:27:49 PM »
The longer legged of the group clear the street, making it to the alley. Without direction, they huddle near the intersection, watching for danger and glancing towards the fighters.

The slower ones are still in the street, but they are hurrying as fast as they can.

The screams from the distant building have completely faded at this point, but more can be heard from all around the city.

[spoiler]Harvdar 21
John 20
Klammeri 18.2
Smith 18.1
Mob 18
Mob2 17
Eldon 2
Peter 1

Eldon is up.[/spoiler]
"You think I'm talking about breaking the rules?"
"No I'm just trying to figure out how far you want them bent."
[spoiler]
Characters
Ixen-Elemental Mage Test Game
Torgthen-The Darkening
Eldak-The Neverending Dungeon
Games
Dungeon Delver's Delight
Adventures in Eberron
Town of Terror
Working Progress
[3.5] Mana Mage

LordBlades

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Re: A Tale of Terror
« Reply #224 on: May 25, 2011, 05:54:14 AM »
Eldon and Frodo keep walking with the group, covering the back.

McPoyo

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Re: A Tale of Terror
« Reply #225 on: May 25, 2011, 10:36:02 PM »
Peter attempts to scout ahead more, seeing his more combat capable companions holding the rear line, though he keeps an ear out for shouts of trouble from the rear.

[spoiler]Move Silently and hide forward 30 feet: 1d20=7, 1d20=5. I love unmodified stealth rolls :)[/spoiler]

Edit: [spoiler]correction, those should both be 3 lower. Forgot the ACP from armor and shield in my skill totals[/spoiler]
[Spoiler]
A gygaxian dungeon is like the world's most messed up game show.

Behind door number one: INSTANT DEATH!
Behind door number 2: A magic crown!
Behind door number 3: 4d6 giant bees, and THREE HUNDRED POUNDS OF HONEY!
They don't/haven't, was the point. 3.5 is as dead as people not liking nice tits.

Sometimes, their tits (3.5) get enhancements (houserules), but that doesn't mean people don't like nice tits.

Though sometimes, the surgeon (DM) botches them pretty bad...
Best metaphor I have seen in a long time.  I give you much fu.
Three Errata for the Mage-kings under the sky,
Seven for the Barbarian-lords in their halls of stone,
Nine for Mortal Monks doomed to die,
One for the Wizard on his dark throne
In the Land of Charop where the Shadows lie.
[/spoiler]

Sohala

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Re: A Tale of Terror
« Reply #226 on: May 28, 2011, 11:49:38 PM »
Another road, smaller than the one you have already crossed, lies ahead. On the other side of it stands a single building. There is a large space to both the left and right of the building before there is another structure. Beyond the building you can see the large, stone wall of the city.

As lightning arcs through the sky in the distance, the battlements are illuminated slightly, but not a single silhouette is there to be seen.

Keeping his axe high, Harvdar stays in his place as rear guard.

The rain has started coming down hard enough to obscure vision, causing the figures who were at the door to slip from view.

[spoiler]Harvdar 21
John 20
Klammeri 18.2
Smith 18.1
Mob 18
Mob2 17
Eldon 2
Peter 1

John is up.[/spoiler]
"You think I'm talking about breaking the rules?"
"No I'm just trying to figure out how far you want them bent."
[spoiler]
Characters
Ixen-Elemental Mage Test Game
Torgthen-The Darkening
Eldak-The Neverending Dungeon
Games
Dungeon Delver's Delight
Adventures in Eberron
Town of Terror
Working Progress
[3.5] Mana Mage

Amechra

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Re: A Tale of Terror
« Reply #227 on: June 03, 2011, 02:10:53 AM »
OoC
[spoiler]Can someone quickly recap where I am in general party placement in the escape? I assume rearguard, but since the maps need a little updating, I'm kinda at a loss.[/spoiler]
[spoiler]Fighter: "I can kill a guy in one turn."
Cleric: "I can kill a guy in half a turn."
Wizard: "I can kill a guy before my turn."
Bard: "I can get three idiots to kill guys for me."

On a strange note, would anyone be put out if we had a post about people or events we can spare a thought for, or if its within their creed, a prayer for? Just a random thought, but ... hells I wouldn't have known about either Archangels daughter or Saeomons niece if I didn't happen to be on these threads.
Sounds fine to me.
probably over on "Off-topic".
might want to put a little disclaimer in the first post.

This is the Min/Max board. We should be able to figure out a way to optimize the POWER OF PRAYER(TM) that doesn't involve "Pazuzu, Pazuzu, Pazuzu".
[/spoiler]

My final project for my film independent study course. It could do with a watching and critiquing

Sohala

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Re: A Tale of Terror
« Reply #228 on: June 03, 2011, 02:20:59 AM »
[spoiler]John is presently on the left side of the street, give or take a step or two.

The map isn't going to get updated for awhile, probably as importance dictates it. Mapping a whole city in 5ft spaces isn't terribly fun.[/spoiler]
"You think I'm talking about breaking the rules?"
"No I'm just trying to figure out how far you want them bent."
[spoiler]
Characters
Ixen-Elemental Mage Test Game
Torgthen-The Darkening
Eldak-The Neverending Dungeon
Games
Dungeon Delver's Delight
Adventures in Eberron
Town of Terror
Working Progress
[3.5] Mana Mage

Sohala

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Re: A Tale of Terror
« Reply #229 on: June 10, 2011, 12:37:20 AM »
John moves up past the slower moving non-combatants, stopping at the southern corner of the entrance to the allyway.

[spoiler]Harvdar 21
John 20
Klammeri 18.2
Smith 18.1
Mob 18
Mob2 17
Eldon 2
Peter 1

Klammeri is up.[/spoiler]
"You think I'm talking about breaking the rules?"
"No I'm just trying to figure out how far you want them bent."
[spoiler]
Characters
Ixen-Elemental Mage Test Game
Torgthen-The Darkening
Eldak-The Neverending Dungeon
Games
Dungeon Delver's Delight
Adventures in Eberron
Town of Terror
Working Progress
[3.5] Mana Mage

Flay Crimsonwind

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Re: A Tale of Terror
« Reply #230 on: June 10, 2011, 02:11:20 AM »
Klammeri keeps close to the group on the northern flank, trying to place himself equidistant to all the common folk. He faces out and away from the group.

Sohala

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Re: A Tale of Terror
« Reply #231 on: June 11, 2011, 06:20:25 PM »
The rest of the merchant group hustles into the allyway, huttling at the intersection.

There is motion coming from the building with the screams, but the rain is obscuring details.

No movement is visable from behind the bar.

[spoiler]
Harvdar 21
John 20
Klammeri 18.2
Mob 17
Eldon 2
Peter 1

Eldon is up.[/spoiler]
"You think I'm talking about breaking the rules?"
"No I'm just trying to figure out how far you want them bent."
[spoiler]
Characters
Ixen-Elemental Mage Test Game
Torgthen-The Darkening
Eldak-The Neverending Dungeon
Games
Dungeon Delver's Delight
Adventures in Eberron
Town of Terror
Working Progress
[3.5] Mana Mage

LordBlades

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Re: A Tale of Terror
« Reply #232 on: June 11, 2011, 08:34:18 PM »
Eldon and Frodo keep walking with the group, maintaining their positions on the right side of the group.

McPoyo

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Re: A Tale of Terror
« Reply #233 on: June 19, 2011, 12:28:42 AM »
[Spoiler]So sorry guys, I missed that it was my turn :([/spoiler]

Peter continues moving, trying to keep an eye out not only for more zombie-things, but also for a section of the town where they could move onto the roofs and traverse the city via rooftop for a bit, since it would likely mean less chance of being boxed in by roving packs of zombies.


[Spoiler]IC isn't letting me roll tonight, can someone roll a spot for me at +5?[/spoiler]
[Spoiler]
A gygaxian dungeon is like the world's most messed up game show.

Behind door number one: INSTANT DEATH!
Behind door number 2: A magic crown!
Behind door number 3: 4d6 giant bees, and THREE HUNDRED POUNDS OF HONEY!
They don't/haven't, was the point. 3.5 is as dead as people not liking nice tits.

Sometimes, their tits (3.5) get enhancements (houserules), but that doesn't mean people don't like nice tits.

Though sometimes, the surgeon (DM) botches them pretty bad...
Best metaphor I have seen in a long time.  I give you much fu.
Three Errata for the Mage-kings under the sky,
Seven for the Barbarian-lords in their halls of stone,
Nine for Mortal Monks doomed to die,
One for the Wizard on his dark throne
In the Land of Charop where the Shadows lie.
[/spoiler]

LordBlades

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Re: A Tale of Terror
« Reply #234 on: June 19, 2011, 04:38:31 AM »
[spoiler]
1d20+5=8 rolled it for you, sorry for it being so bad

[/spoiler]

Sohala

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Re: A Tale of Terror
« Reply #235 on: July 02, 2011, 12:20:25 AM »
[spoiler]McPoyo has decided to head towards the wall...

He is able to get to the far side of the building, it will take another round to get to the wall.[/spoiler]

With Peter's new position he is able to barely see a small tower connected to the wall to the south, along with a large number of faint silhouettes.

Harvdar makes his way into the alleyway, stopping beside Eldon,

[spoiler]Harvdar 21
John 20
Klammeri 18.2
Mob 17
Eldon 2
Peter 1

John is up.[/spoiler]
"You think I'm talking about breaking the rules?"
"No I'm just trying to figure out how far you want them bent."
[spoiler]
Characters
Ixen-Elemental Mage Test Game
Torgthen-The Darkening
Eldak-The Neverending Dungeon
Games
Dungeon Delver's Delight
Adventures in Eberron
Town of Terror
Working Progress
[3.5] Mana Mage