4 levels of ranger was to get both distracting attack, and a bonus feat, because i am mixing 3(?)variants/acf, the urban ranger, the no-spells ranger (extra feat at lev 4), and the no-companion ranger(distracting attack at lev 4). i am trying to build a character with a modern feel, because i am trying to create kara thrace (starbuck) who is stuck in a more primitive world.
my first thought was to just do this build i put together awhile back, rogue/swash/scout, but this ambushing build is an attempt as an alt option.
builld spoiler (14d6 precision!)
[spoiler]this may have been done before, but here it is for your perusal.
wanted to combine 3 classes and 2 of the class level stacking feats from CS, and CA. daring outlaw, and swift ambusher.
prereqs: grace +1, sneak attack 2d6
daring outlaw lets you combine your rogue and swashbuckler levels for the purpose of determining your ref save bonus from grace, your dodge bonus (swash), and your sneak attack damage progression.
prereqs: skirmish 1d6/1 AC, sneak attack 1d6
swift ambusher lets you combine your rogue and scout levels for the purpose of determining your damage and ac bonus from skirmish, as well as qualifying for ambush feats (adds your sneak attack die and your skirmish die to determine this)
the build i suggest is rogue 14/swashbuckler 3/scout 3
combined class levels are rogue 14, swashbuckler 17, scout 17
therefore (pretty sure i did this correctly)...
(from combing the 2 feats)
-sneak attack: 9d6 (as level 17 rogue)
-skirmish: 5d6/4 AC (as level 17 scout)
-dodge bonus: +3 (as a level 17 swashbuckler)
-grace: +2 (as a level 17 swashbuckler)
(the rest)
-BAB: 15
-saves: +9/+15/+6 (with grace +2, battle fortitude +1)
-skills: 8 + int mod for 17 levels, 4 + int mod for 3
-Int to damage (swash)
-2 rogue special abilities (not bad, could be feats used to take ambush feats)
-evasion
-uncanny dodge (full)
-trap sense +4
-weapon finesse
-trapfinding
-fast movement +10ft
-trackless step
-battle fortitude +1 (fort save and initiative)
only problem i see is that you qualify for daring outlaw at level 6, and them swift ambusher at level 9. might seem a bit too high to get them, but daring outlaw at level 6 gives you 3d6 sneak, and scout at level 7 puts it up to 4d6 (i know you cant always do both, but...)...4d6 at level 7 is the same as rogue 20, and at level 9 its 5d6, level 10 its 6d6, level 12 its 9d6, level 14 its 10d6 (when a rogue20 would get 10d6 at level 19). this build gets 14d6 at level 20. that is, if all my math is correct....[/spoiler]
"Solution: Take leadership and get a cohort who has lvls of ranger and let them distracting attack for you. Even better give him levels in rogue as well as ranger so that you do the same for him. Scout too so he gets skirmish. Basically make him a lower lvl version of you."
leadership isnt allowed i think
ive decided (i think) to use the riposte scout variant class feature found here:
http://www.wizards.com/default.asp?x=dnd/we/20070228athe dm has ruled that i can use riposte to qualify for feats that require a min skirmish. any thought on how riposte can be exploited in a swift build?