Hi there, I am trying to figure out the most efficient way to, RAW, manage to do the Metamagic Item infusion on multiple spells in one single item.
NOTE: I did a big edit with 6th and seventh!
First of all, where are the rules (or the spell, or whatever) that talk about creating partially charged Wands or Staves, if it is possible to do this with a feat or something?
Second, where are the rules that talk about recharging wands or staves, if any, anywhere?
Third, as near as I can tell, it is most efficient to make scepters, since those let you do combined charges for two spells, and don't have a minimum caster level requirement for each of the spells, and can get up to 6th level spells, and are a bit smaller than staves, and automatically have a specific charge price for specific spell levels.
Fourth, it looks like that if you want to combine multiple scepters into one single scepter, you would use the magic item combining rules in the DMG, and simply pay 1.5x the cost of each extra scepter you add after the first.
Fifth, if you CAN recharge these, or start it as partially charged, and then just recharge this as needed, an artificer would be able to use a rod of Extend Spell and a single invoking Metamagic Item, and Persistant Spell feats, to get an arbitrarily large amount of spells persisted, from this uber-scepter, and then just recharge each set of charges when needed, right?
NEW Sixth, is there any way to get past the, "You must put the minimum caster level at the minimum level needed to actually cast the spell; you can't just put every single item at caster level 1 arbitrarily." rule??
Seventh, is there anything wrong with doing this? Have I messed up anywhere? The main idea behind this is to minimize the number of infusions an artificer has to spend, the amount of items he has to carry around, and the amount of money he has to spend, to maximize the number of persisted spells from this trick.