Q 146 The Phantom in MMV has a vulnerability to ghost touch weapons at +50%. Is there a way around that, or a way to lower that?
And
Q 150 What'd be a good feat to take at 1st level for a Factotum? I read the handbook, but it doesn't really say "take this at 1st" anywhere.
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Factotums want to take Fount of Inspiration. It's here:
http://www.wizards.com/default.asp?x=dnd/frcc/20070606Font of Inspiration
You have unearthed of well of inspiration from within your soul.
Prerequisite: Int 15, Must have Inspiration as a class feature.
Benefits: When you take this feat for the first time, you gain 1 inspiration point.
Special: You can take this multiple times. Each time you take this feat after the first time, the number of inspiration points you gain increases by 1 (for example, you gain 2 inspiration points if you take the feat a second time). The maximum number of times you can take this feat is equal to your Intelligence modifier.
That will pretty much be a good feat at any level.
Q. 153: Is there any way to see through several thick walls for the purposes of archery? Brilliant energy will let me shoot through walls, but the only way to remove the miss chance appears to be True Strike. Any ideas?