It is ironic though, that my 2 favourite and most effective decks (the aforementioned red weenie and a blue forbidian deck) were also my cheapest, each costing under $10 to assemble. :PWhile we're at this topic: Care to share your forbidian decklist ;)? Even if 10$ translates in 20-30€ (:sad) it's indeed quite cheap.
While we're at this topic: Care to share your forbidian decklist ? Even if 10$ translates in 20-30€ (:sad) it's indeed quite cheap.
To Bobismyrhino specifically: if you had an UBER pre-made deck with all the big 9 and all the other cool cards, trust me, you would have a blast. The high-powered cards force you to make a lot of really strategic decisions to beat your opponent who we can only assume is using the same high powered cards. Then there are the counter composition decks. The whole metagame at the top is incredible, you probably have not played long enough or versus enough people to appreciate it?
I'm pretty sure you mean Sapphire Diamond which reduces the colorless cost of your Blue spells by 1. You're only allowed 1 Mox Sapphire (which does what you describe).While we're at this topic: Care to share your forbidian decklist ? Even if 10$ translates in 20-30€ (:sad) it's indeed quite cheap.
I stopped collecting shortly after exodus, so it may seem primitive by today's standards. :D
4 counterspell
4 mana leak
2 dissipate
2 forbid
4 man-o-war
4 ophidian
1 air elemental
3 watersprout djinn
2 prodigal sorcerer (too cheapskate to spring for suq-ata firewalkers) :blush
4 impulse
4 legacy's allure
2 capsize
4 ??? diamond <--- that mirage artifact which taps to give you 1 blue mana
16 island
4 quicksand
Diamonds, quicksand, allure and dissipate are all fairly inexpensive uncommons which can probably be had for 50 cents to 1 dollar each. The weird air elemental/watersprout djinn makeup is because that was what I had from the few boosters I bought (so they are interchangeable, for most part). The rest are commons you should have no problems finding in the discount bin for 10 cents each or getting your friends to give them to you for free. :P
By the way, decks like those were one of the reasons why I quit M:tG.Mh... you quit M:tG because of control decks? Did you ever play against fast combo like "Gorger Dragon" or against lame "I-use-the-most-expensive-cards-in-a-deck-some-japanese-pro-designed"-Decks like "Solar Pox" or "Next level Blue"... those are really good reasons I could quit M:tG (and are indeed good reasons I don't play at big tournaments anymore).
1) Yeah. So what? No need to insult my reasons for quitting M:tG. :fu: PhoenixInfernoBy the way, decks like those were one of the reasons why I quit M:tG.Mh... you quit M:tG because of control decks? Did you ever play against fast combo like "Gorger Dragon" or against lame "I-use-the-most-expensive-cards-in-a-deck-some-japanese-pro-designed"-Decks like "Solar Pox" or "Next level Blue"... those are really good reasons I could quit M:tG (and are indeed good reasons I don't play at big tournaments anymore).
I'm pretty sure you mean Sapphire Diamond which reduces the colorless cost of your Blue spells by 1. You're only allowed 1 Mox Sapphire (which does what you describe).
By the way, decks like those were one of the reasons why I quit M:tG.
I have a nasty Hellbent deck.
I like the over all feel of it (as far as flavor is concerned Rakdos was one of the better guilds). It started as a pre-made deck (rakdos bloodsport I believe) but has since evolved into one of my own design. I removed most of the red creatures, replacing them with Shadowmoore cinders.
In my personal opinion, pre-made decks offer excellent skeletons for your own decks, but they often can't compete with custom decks, nor feel as satisfying to play and win with.
Today, while I was visiting my *favorite* gaming store, I somehow managed to get into a conversation with another gamer about Magic. He was going on and on about how the game was pretty pointless since you could spend a zillion dollars on the "best" cards to create an undefeatable, dirty deck. He also went on to tell me that I should just go online and find "premade" decks to beat other people with.
I tried to argue with him and tell him that doing those things somewhat ruined the game. I, personally, find it more fun to make up my own tactics and figure out how things work together. I would get more satisfaction beating someone with a deck made of "mediocre" cards that I threw together than a premade, expensive, undefeatable deck.
I mean, half of the fun of Magic is trying to figure out how you're going to cover your ass. Your initial plan doesn't usually work (well, mine don't anyways), but it's those split second decisions and strategies you employ while playing that give the game excitement.
Playing an undefeatable deck is not only predictable, but it's boring. You KNOW what's going to happen in the end: you're going to win! I like winning as much as the next guy (well, probably a little bit more), but still, I don't think I'd feel quite as satisfied with a premade undefeatable deck.
Well, what do you all think? I'm still new into the whole Magic scene, so perhaps I'm missing something...
Not really. The beauty of Extinct is that you search his library, hand and graveyard for the cards of the same type and *remove them from the game*. That means all his basic lands of that type is gone. If you go first and pull it off at Round 2, he will have no basic lands of that type left. After that, just destroy his other lands as they hit the table with your land destruction, or drop another Extinct on his other lands, and poke him to death with a single lone elf.
Mind you, I run with 20 lands and had 4x Pyroblast as staple in the deck as Blue is a massive hoser of this deck :P
That is just not nice. I would be sooooo pissed if someone used that deck against me.Then you probably wouldn't like playing UW Millfolk, either. Merrow Commerce + Surgespanner + Drowner of Secrets = bounce 2 lands a turn. Judge of Currents for lifegain, Fallowsage for card draw, and Stonybrook Banneret for dirt cheap spells. When it works, it works.
That is just not nice. I would be sooooo pissed if someone used that deck against me.It's not meant to be nice :P I use it for fun, or against guys that annoys me too much.
*growls*But the land-killer deck can take a long time. I can mill you into the ground one card at a time. Or it will take me about 20 turns to poke you to death with my little 1/1 elf ;)
I think my sole source of joy from Magic is that I make really annoying decks. I can drag out games really long (think: 45 minutes). I usually don't win... but that's fine. I annoy the shit out of my opponents, which to me, is winning. Plus, at that point, I can usually get out all of my big bad monsters that I like. Tis fun. :D
Note to self: no playing AndyJames or Callix. :P
*growls*It's not that bad. Millfolk is incredibly fragile. All my good effects apart from Merrow Commerce (Untap all merfolk at EOT) are on creatures, none of which have a toughness above 3. It's very disruptable, but if you don't...
I think my sole source of joy from Magic is that I make really annoying decks. I can drag out games really long (think: 45 minutes). I usually don't win... but that's fine. I annoy the shit out of my opponents, which to me, is winning. Plus, at that point, I can usually get out all of my big bad monsters that I like. Tis fun. :D
Note to self: no playing AndyJames or Callix. :P
You could make a Pegasus-deck, an Unicorn-deck or a Griffin-deck under those limitations. There's this Sacred Mesa that's a fairly awesome way to build and army of Pegasi. The card Andy is probably thinking is Pegasus Refuge; I personally prefer Mesa though. Then there's Pegasus Stampede, Plated Pegasus, Armored Pegasus, Pegasus Charger and Mesa Pegasus (with all the convoluted Banding-rules). Colours would be hard if you try to include all you want (Nightmare wants TONS of swamps, Timbermare costs GG and Pegasi want lots of white), but by limiting yourself to one part or the other of the idea, you could probably pull it off. One thing; all the mentioned tribes - Unicorns, Pegasi and Griffins - are mostly white.
On modern Vintage: There's also a new kid on the block: Hulk Flash. It runs Flash and Protean Hulk, which lets you search out a bunch of small creatures from your deck. These are used to set up an infinite recursion combo with a CIP effect that either kills or mills your opponent. Also, since it's blue, it can run Force of Will and Remand. It's famous for its Turn-Zero win, comboing off at the beginning of its opponent's first upkeep while on the draw.
Net-decking is good, but people that only net deck will be at a loss when someone shows up with a deck that they don't know.Nonsense.
Yeah, one thing I've noticed as I've played more is that when you play against other people in a tournament, they already know you're next move after you've put down like, 2 cards. It's so damn annoying.You should have seen my Merfolk deck. I ran a total of about six noncreature spells, but it could come out of the blocks fast enough to put anyone on the defensive. For that matter, my Kithkin one only uses eight spelss that don't either make creatures or pump them. And there's always that great moment when your oddball card choices just win you the game. For example, I can't afford Mirrorwaeve for the deck, so I use a couple of Surge of Thoughtweft. It's a much worse card in general, but a lot of players dismiss a kithkin deck with two mana open, where they'd be wary of four. And sometimes, that lets you win games.
I do not have the drive nor do I have the attention span to sit down and figure out different types of decks and how to use them. I'd improve a ton if I did, but I've got other important things to do... Usually.
It makes the game entirely frustrating for lazy people like me who just want to fuck around with Creature-laden decks.
Never understood how a human being with capabilities of higher intelligence could resurrect a months-old thread just to put down a hobby that rquires quite a bit of intelligence and memorization to master and state their preference for a game that requires little thought, is usually coupled with alcohol, and often carries sexist overtones (specifically, the 'a couple of girls' part).
To each his own, yeah?
Meh. There's lots of ways to see girls in underwear. :smirkNever understood how a human being with capabilities of higher intelligence could resurrect a months-old thread just to put down a hobby that rquires quite a bit of intelligence and memorization to master and state their preference for a game that requires little thought, is usually coupled with alcohol, and often carries sexist overtones (specifically, the 'a couple of girls' part).
To each his own, yeah?
Agreed, but mine is more self pleasing then yours.
Also Porn is overly overrated and is only for those who don't know how to sweet talk women.
Also Porn is overly overrated and is only for those who don't know how to sweet talk women.
You really need to stop trolling. Just reading your past posts makes me want to put your skull in a vice. Seriously, you're barely a step above the spam bots we get here (at least they have the decency to shut up).
My friends play this game, I watch them all the time and have tried many times to get in to it. I just found it's not a game for me to play or understand.
My friends play this game, I watch them all the time and have tried many times to get in to it. I just found it's not a game for me to play or understand.
Nah, if it is irritating then ignoreme, if by some chance that does not work then I'm doing some thing right.
I think someone needs to take his own advice.