Brilliant Gameologists Forum

The Thinktank => Min/Max It! => : Shigunaru May 16, 2008, 10:54:51 PM

: Min/Max it! Posting Guidelines
: Shigunaru May 16, 2008, 10:54:51 PM
SUMMARY

1) Be specific - the more details about your character and the game, the better.

2) There *will be* many useful threads out there which may already have the answers you want. Don't forget to try, either - it really isn't that hard. Remember - whether you think you can, or you think you can't - you're right.

3) Say things like "please" and "thank you". Be good to your fellow Humanoids,




Welcome to the Min/Max it! boards, a land of Kobold overgods, infinite possibilities, nasty tricks, useful collections, but most of all, incredible collective skill at making solid D&D characters. It's probably all a bit confusing at first, but pay close attention to the basics, and soon you'll be on your way to making your own top-notch characters, combinations, and perhaps helping others out with the same.

Whenever you want ask for help on the Min/Max it! boards, remember these three things:

share with us, put in an effort, and follow through.

1) Share with us
In order to help you make a cool character, we have to know what you know about the character and the game it will be in. Here are some things to consider:   


This list is far from comprehensive, so the more specific details you can provide, the better.

2) put in an effort
This means being polite, using good grammar and punctuation. (We know not everyone is a native English speaker, and that's OK - but its a language that most people know). Check to see if what you want is already out there on the CO Boards - there's a very good chance you're not the only one with that idea or question. 3 pages is about 12 hours worth of posts. Use these valuable resources to answer your questions before starting a new thread:


If you can't find what you're looking for after you've been through these great references, go ahead and post a new thread.

Keep in mind that the best form of help is self-help. Try your hand at the build - you might be surprised at what you do know, and you will receive more focused advice for your character. If you do the work, you'll reap the rewards!

3) follow through
This does not mean bumping the thread every 20 minutes. It means checking in and commenting on people's suggestions, asking for clarification about things you don't understand, and generally guiding the discussion towards what you want. If the creator of a thread sticks around to follow through, you're much more likely to get what you want out of the Min/Max it! boards. Don't be discouraged if your post doesn't get any hits immediately - perhaps the one who will help you lives on the other side of the planet and is just waking up. And don't forget to thank the people who help out with suggestions, links, and advice. They're kind-hearted volunteers and fellow D&D players/DMs, not Wizards of the Coast employees.

Sample Posts:

: The Bad Example
hey yall i need ideas for a new charecter i need stats class and race kool thx well the background is a charecter from a shady past a loner perhaps sum1 who has a secret and was left by his/her family as a baby and collected by the elves as one of there own and he/she was given a bow for his/her 16th birthday and was sent to find her/his family but i dont like wizards or clerics and preferably not an elf thx there r lots of ****in monsters draw stats using the method u find best

: The Good Example
Hi Guys,

I'm starting a new game in a few weeks and I'm having trouble coming up with a character. The last game I played in I fell behind the rest of the party pretty badly in combat situations and it ruined a lot of the fun for me, and one of my fellow gamers recommended I stop by here for some help before the next game. I want to play a wizard (or any arcane caster really) with an emphasis on enchantment and manipulation, but I haven't found help for that kind of mage in the handbooks on this board yet.

The game is 32 point buy, starting at level 4, in a homebrew setting. The DM allows material from the Core books, the Complete series, the Races of X series, the Spell Compendium, and the Expanded Psionics Handbook. He specifically does not allow online sources such as web enhancements for these books. The party will be five members strong including my character, and two of them have already decided on their characters (a rogue and a druid, I don't know specifics beyond this).

As I said I'm looking for a charms and compulsions type of mage (thematically, the Mindbender prestige class from Complete Arcane interests me), and while I know I could have a lot of fun with that outside of battle, I don't want to feel like dead weight when a fight starts.

The DM has told us the scope of the campaign should reach around level 15 by the end and he doesn't have any major houserules that I am aware of.

I'm really at a loss for what feats to take, what race to play, and any prestige classes I should be aiming for, and how to assign my ability scores (I haven't made a point buy character before). I know I'd like to start as a Wizard.

Thanks in advance for all your help  :)

The difference is clear. The bad example is vague, demanding, difficult to understand, and shows so little effort it's rude.

The good example shares meaningful information about the character, the game, and what is wanted, puts in an effort to be clear and show that the poster has already looked into the essential resources, and even starts to follow through by thanking people in advance.



Addendums

1) Remember, this is the Min/Max it! board, wich is meant to create optimized characters, not campaign smashers to make your DM cry.
The builds that are not meant for play belongs in the "You break it, you buy it" thread. (http://brilliantgameologists.com/boards/index.php?board=10.0 (http://brilliantgameologists.com/boards/index.php?board=10.0))

2) More often than not, a stub is better than a finished build, if you want the optimizers to work on it. Please be open minded, there is no point in asking for help, then refusing all of it because of the build you already have...

3) Faithless tbe Wonder Boy teach us the art of responding to other posters in the Min/max it! boards. (http://brilliantgameologists.com/boards/index.php?topic=145.msg5140#msg5140)


Originally posted by PhoenixInferno, only slightly altered by me.
: Re: Min/Max it! Posting Guidelines
: Shigunaru May 16, 2008, 10:55:44 PM
Is it allright to take it as it is from the CO Board? Should I just rewrite it from scratch instead?
: Re: Min/Max it! Posting Guidelines
: Tshern May 16, 2008, 10:57:30 PM
Might want to edit the name Character Optimization board out, but it should be okay like that. And you can always ask PI if it's cool with him. He has always seemed like a reasonable guy, so I have hard time believing he says no.
: Re: Min/Max it! Posting Guidelines
: DetectiveJabsco May 16, 2008, 11:48:01 PM
Looks good. Now, if we can keep it up and looking good. we will out class the WotC boards!
: Re: Min/Max it! Posting Guidelines
: Nox_Noctis May 16, 2008, 11:53:21 PM
Luckily, I think most of the people migrating here from CO are people who obey those guidelines. :)
: Re: Min/Max it! Posting Guidelines
: DetectiveJabsco May 16, 2008, 11:56:46 PM
Well, at least the most Classy Co borders will migrate.
: Re: Min/Max it! Posting Guidelines
: heffroncm May 16, 2008, 11:58:58 PM
I'm hoping those who are really dedicated to making a positive place for CO'ers to congregate will at least co-habitate, if not migrate.
: Re: Min/Max it! Posting Guidelines
: DetectiveJabsco May 17, 2008, 12:06:06 AM
Thats...Exactly what i meant by classy...just I'm not as articulate as you or I'm much lazier. lol but what you said is what we need.
: Re: Min/Max it! Posting Guidelines
: Ubernoob May 17, 2008, 01:53:53 AM
I propose we use a tagging system at the end of each title [Game abbreviation, edition if applicable].
: Re: Min/Max it! Posting Guidelines
: heffroncm May 17, 2008, 02:05:03 AM
I propose we use a tagging system at the end of each title [Game abbreviation, edition if applicable].

Barring the creation of subforums for seperate systems, I second this, and will being using the same in my posts.
: Re: Min/Max it! Posting Guidelines
: Ubernoob May 17, 2008, 02:21:03 AM
I propose we use a tagging system at the end of each title [Game abbreviation, edition if applicable].

Barring the creation of subforums for seperate systems, I second this, and will being using the same in my posts.
I'm opposed to subforums besides 4E.  4E and Everything Else would be the best split IMO.
: Re: Min/Max it! Posting Guidelines
: heffroncm May 17, 2008, 02:27:50 AM
for the posting guidelines, I think it is important to note the seperation that is implied in Podcast #9.  That is, the Mix/Max board is for making FUCNTIONAL characters.  These are to be characters that you can take into a game with no reservations about 'breaking' the game and which are founded on solid rulings or state the interpretations neccessary to the character.  Anything that is a purely academic excersize or is never intended for actual play belongs on the "You Break It, You Buy It" forum.
: Re: Min/Max it! Posting Guidelines
: Nox_Noctis May 17, 2008, 02:38:42 AM
The one problem I see with that is the same one between CO and TO on the Gleemax boards. It's a very subjective interpretation that divides "practical" and "theoretical" since everyone plays differently and has different groups with varying accepted norms.
: Re: Min/Max it! Posting Guidelines
: heffroncm May 17, 2008, 02:48:56 AM
The one problem I see with that is the same one between CO and TO on the Gleemax boards. It's a very subjective interpretation that divides "practical" and "theoretical" since everyone plays differently and has different groups with varying accepted norms.

The podcast on Min Maxing lays the owner's thoughts on this out nicely.
: Re: Min/Max it! Posting Guidelines
: Nox_Noctis May 17, 2008, 02:49:33 AM
The one problem I see with that is the same one between CO and TO on the Gleemax boards. It's a very subjective interpretation that divides "practical" and "theoretical" since everyone plays differently and has different groups with varying accepted norms.

The podcast on Min Maxing lays the owner's thoughts on this out nicely.
Note to self: watch the podcast...
: Re: Min/Max it! Posting Guidelines
: DavidWL May 17, 2008, 05:59:56 AM
As an aside, I actually think that you also shouldn't post too much detail.  Most people who have posted truly complete builds get very little feedback.  Post a sketch, with some details, and you'll probably get much more traffic.

Best,
David
: Re: Min/Max it! Posting Guidelines
: Josh May 17, 2008, 06:05:13 AM
As an aside, I actually think that you also shouldn't post too much detail.  Most people who have posted truly complete builds get very little feedback.  Post a sketch, with some details, and you'll probably get much more traffic.

Best,
David
I agree, another good method is to post a complete build and then include a writeup on the things you are thinking of messing with.
: Re: Min/Max it! Posting Guidelines
: Shigunaru May 17, 2008, 06:24:34 AM
for the posting guidelines, I think it is important to note the seperation that is implied in Podcast #9.  That is, the Mix/Max board is for making FUCNTIONAL characters.  These are to be characters that you can take into a game with no reservations about 'breaking' the game and which are founded on solid rulings or state the interpretations neccessary to the character.  Anything that is a purely academic excersize or is never intended for actual play belongs on the "You Break It, You Buy It" forum.

I'll add a section at the end, lets call it "addendums", for this kind of advices that shows up in the thread.

As an aside, I actually think that you also shouldn't post too much detail.  Most people who have posted truly complete builds get very little feedback.  Post a sketch, with some details, and you'll probably get much more traffic.

Best,
David

Consider this added too.
: Re: Min/Max it! Posting Guidelines
: Shigunaru May 20, 2008, 09:16:51 PM
Some minor tweaks, plus i am requesting a sticky for this. Before it's too late, ya know...
: Re: Min/Max it! Posting Guidelines
: Shadeseraph May 20, 2008, 09:25:10 PM
Oooh, good times sending "n00bz" to the posting guidelines. We have our beloved Sticky.

I, too, think that giving character concepts and sketches gives you better responses than giving full characters. I have posted some full characters needing some fine tuning on the old 339, and got almost nothing xP.
: Re: Min/Max it! Posting Guidelines
: Akula May 21, 2008, 02:27:04 AM
Might want to edit the name Character Optimization board out, but it should be okay like that. And you can always ask PI if it's cool with him. He has always seemed like a reasonable guy, so I have hard time believing he says no.
As long as you followed the posting guidelines.

Yeah it always seems so hard to really add something to a full build, it's just easier to work from a broader base I guess.

And  :clap on the sticky, nice to actually have a board that will sticky the threads we want.
: Re: Min/Max it! Posting Guidelines
: RobbyPants May 21, 2008, 10:47:06 AM
And  :clap on the sticky, nice to actually have a board that will sticky the threads we want.
Yeah, I was impressed how quickly these two threads got stickied.
: Re: Min/Max it! Posting Guidelines
: Faithless tbe Wonder Boy May 21, 2008, 05:32:12 PM
As an addendum to posting guidelines, it wouldn't hurt to see some guidelines for how to respond to posts.

Nothing frustrates me more than to see someone go through the effort to follow the posting guidelines, only to be met with a string of one line responses either deriding the OP for his choices or providing near useless information.

It's not as well written as the original guidelines, but I think that if we keep the following in mind when responding, all would be good.

1.  Make an effort to give the OP what he or she wants.  Sure, a build focused on taking Mindbender through all 10 levels is not going to be optimal.  However, there are helpful and non-helpful ways to portray that.

EXAMPLE:

Mindbender is a 1 lvl class grab mindsite and take incantatrix for the rest

Accurate?  Sure.  Helpful?  Not really.

You'll run into some problems taking Mindbender all the way through - with those 5 levels of casting you lose, you could easily do everything Mindbender offers, and more.

Here are some ways you can keep the Mindbender flavor without actually taking more than a level in the class...

If you're still 100% set on the Mindbender, try this build.  You will not be as good at enchanting and controlling as the above build, but...

With this, you're still conveying the information of the above post, but doing so in a much more helpful manner.  Better yet, you're rewarding new posters for taking the effort to follow the posting guidelines.

2.  Just like the posting guidelines suggest - please cite books and explain!  It does newer players little to no good to simply toss off terms we take for granted without citing our source in some way.  Even better, take the effort to explain, in a line or two, what your suggestion means.  Don't just say "Play GOD!" - give a link to Treantmonk's thread and explain, in a line or two, what a GOD-type caster is ("Play GOD, an archetypal caster focused on controlling every aspect of combat, rather than dealing damage himself.  Treantmonk's thread here is the ultimate resource on that.  Basically, you'll be focused on spells that restrict or control the enemy's actions, while boosting your own party.")

Or, to use the example above...

Mindbender is a 1 lvl class grab mindsite and take incantatrix for the rest

Not particularly useful for newer players or players not familiar with PGF.  And I've even found some veterans who have trouble finding Mindsight.  Instead, try...

If you're taking Mindbender, I would definitely grab Mindsight!  It's a feat found in a sidebar in Lords of Madness, and it's like Blindsight on steroids!

Also, rather than taking more than one level in Mindbender, you'll get more bang for your buck by grabbing Telepathy from level 1 and then switching over to Incantatrix, from the Player's Guide to Faerun.  This awesome prestige class will make you the master of using metamagic on your spells, which will do far more for your build than the benefits Mindbender gives you.

A good rule of thumb is to cite sources any time you're suggesting anything not in the PHB/MM/DMG.  Also, don't assume that the OP will know basic terms that we've come to be familiar with, such as "gish".

3.  As a corollary to the above, please pay attention to what books folks can use!  This especially is a pet peeve of mine.  If someone lists that they can only play with the Core + Complete, it does them absolutely no good to start suggesting that they play an Artificer.

For a brand new example, if someone is looking to play an Illusionist, and they only list Core/CWar/CArc/CDiv/PHB2 as their books, then...

play a killer gnome!  wiz 5/shadowcrafter 2/shadowcraft mage 5 is the best illusionist ever!

Boy, that ain't a bit helpful, is it?  Let's try this again...

Check with your DM if you can get access to Races of Stone.  In it is the Shadowcraft Mage, a gnome-only prestige class based on Shadow magic and illusion spells.  If you can use it, it is quite possibly the best option out there for illusionists, especially when you combine it with...

If you can't get access to RoS, just remember to keep the standard wizard tips in mind - don't lose caster levels being the biggest.  These feats and spells will really help you play a strong illusionist...

Remember, nothing wrong with suggesting that someone asks his DM for a particular spell, feat, or class.  However, respect that people have book restrictions, and just as they should put in the effort to look around before posting and let us know what resources they have available, we should put in the effort to read their post thoroughly and give them information they can actually USE.

4.  Not everyone is an experienced D&D player.  When I was a CO regular, the majority of threads were started by folks who were new to the game, and didn't understand why they weren't doing as well as other players.  I've been lurking a lot since, and it doesn't seem like much has changed.  Things we take for granted, like the power of wild shape, the folly in losing caster levels, and the impotence of Monkey Grip, are all things we learned over time.

A new player (or old player, new optimizer) making bad choices should not be an excuse for us to get derisive, nor should it detract from our willingness to help others.  It is exactly that kind of behavior that causes people to think of CO as elitist, or missing the point of the game.  It is also the kind of behavior that will drive away many intelligent and valuable additions to the community before they even really learn to play.
: Re: Min/Max it! Posting Guidelines
: Shigunaru May 21, 2008, 07:49:32 PM
Faithless tbe Wonder Boy, I'll add a link to your post. A very usefull addendum, I must say! :clap
: Re: Min/Max it! Posting Guidelines
: Shadeseraph May 21, 2008, 07:54:03 PM
Can't agree more  :clap
: Re: Min/Max it! Posting Guidelines
: Caelic May 23, 2008, 07:44:30 PM
Question: How would one go about importing a thread from the CO Boards?  I have some things there that I'd like to bring here, but I just won't have time to recreate them from the ground up.
: Re: Min/Max it! Posting Guidelines
: PhoenixInferno May 23, 2008, 07:50:15 PM
Copy-paste, for the most part.  You'd have to fix some of the formatting, but its not awful.

Welcome home, Brother Caelic.
: Re: Min/Max it! Posting Guidelines
: Shadeseraph May 23, 2008, 07:54:29 PM
Question: How would one go about importing a thread from the CO Boards?  I have some things there that I'd like to bring here, but I just won't have time to recreate them from the ground up.

Nice to see you here ^^. I feared that those discussions about the 4th edition would have tired you. I'm GLaD you are still with us.
: Re: Min/Max it! Posting Guidelines
: Tshern May 23, 2008, 08:39:59 PM
Outstanding, Caelic is here! Welcome!
: Re: Min/Max it! Posting Guidelines
: Akalsaris September 13, 2008, 10:58:35 AM
I'm working on a handbook, but I want to get feedback on it since it's my first and there's stuff I've probably missed.  Should I post it in the main board here first, or straight to the handbooks board?
: Re: Min/Max it! Posting Guidelines
: ZeroSum September 13, 2008, 11:57:43 AM
Just post it in Handbooks.  As far as I know there's no time limit on modifying so if someone finds something you want to change it's easy.
: Re: Min/Max it! Posting Guidelines
: LargePrime October 11, 2009, 05:06:34 PM
Hello all.  First post...
I am making my way thru the pod casts and browsing the Forums and I have a few quick simple questions...

1) Is there a "First post Forum"?  If not, is it kosher to just jump in posting after reading the guidelines?

2) Raise Thread.  In browsing I have noticed some threads that are a few months old that I think I might be able to help with.  Probably the OP has moved on, but searchers might find the additional info relevant.  Is it Kosher to reply to them?

3) Can we copy our favorite threads from wizards?  Guidelines on that?

Thanks.
: Re: Min/Max it! Posting Guidelines
: Prime32 October 11, 2009, 05:14:24 PM
Hello all.  First post...
I am making my way thru the pod casts and browsing the Forums and I have a few quick simple questions...

1) Is there a "First post Forum"?  If not, is it kosher to just jump in posting after reading the guidelines?

2) Raise Thread.  In browsing I have noticed some threads that are a few months old that I think I might be able to help with.  Probably the OP has moved on, but searchers might find the additional info relevant.  Is it Kosher to reply to them?

3) Can we copy our favorite threads from wizards?  Guidelines on that?

Thanks.
1: There's an introductions thread (http://brilliantgameologists.com/boards/index.php?topic=102.0) in Off-Topic.

2: :shrug

3: Check that no-one has done it first (many are in Tshern's Handy Links thread, but it might be a good idea to start a thread asking) and be sure to give credit to the original poster. You might want to ask about the password for the Handbook_Writer shared account so other people can keep them up-to-date.
: Re: Min/Max it! Posting Guidelines
: Tshern October 11, 2009, 06:03:22 PM
And the Handbook_Writer account details are in my hands as well. Just saying.
: Re: Min/Max it! Posting Guidelines
: Prime32 October 11, 2009, 06:27:35 PM
You would think they'd have made you a mod by now, Tshern. :p
: Re: Min/Max it! Posting Guidelines
: Tshern October 11, 2009, 06:40:06 PM
An atheist communist as a moderator? Sounds like a risky maneuver, I am hardly a popularity contest winner here.
: Re: Min/Max it! Posting Guidelines
: KellKheraptis November 30, 2009, 10:42:30 PM
An atheist communist as a moderator? Sounds like a risky maneuver, I am hardly a popularity contest winner here.

More worried about the player of an incarnation of His Iron Grace, but then again that would make you one hell of an administrator...:P
: Re: Min/Max it! Posting Guidelines
: Tshern December 02, 2009, 06:52:56 PM
An atheist communist as a moderator? Sounds like a risky maneuver, I am hardly a popularity contest winner here.

More worried about the player of an incarnation of His Iron Grace, but then again that would make you one hell of an administrator...:P
I'd suck as a moderator anyway. I think the posts should be and have been filled with people, who know when to stay neutral and how to handle 'situations'. My solution way too often is to press the red button and see the world burn, which brings us back to the fiery pits of Hell...
: Re: Min/Max it! Posting Guidelines
: NiteCyper January 19, 2010, 09:39:03 PM
re: "addendums": the correct term is "addenda" for plural. Fishes, amoebas, parameciums, bonii.
: Re: Min/Max it! Posting Guidelines
: Tshern February 03, 2010, 08:30:17 PM
re: "addendums": the correct term is "addenda" for plural. Fishes, amoebas, parameciums, bonii.
...what?
: Re: Min/Max it! Posting Guidelines
: NiteCyper February 07, 2010, 06:57:32 AM
re: "addendums": the correct term is "addenda" for plural. Fishes, amoebas, parameciums, bonii.
...what?
Y'dinn' gaurn'un spiw'di' wronn'!

Reference(s):
"'Ee, Ah wor 'ungry-loike!" - "Cheese Shop"-sketch - http://stuff.mit.edu/afs/athena/activity/h/humor/Special/Monty.Python/cheese
: Re: Min/Max it! Posting Guidelines
: BowenSilverclaw February 07, 2010, 07:50:00 AM
re: "addendums": the correct term is "addenda" for plural. Fishes, amoebas, parameciums, bonii.
...what?
Y'dinn' gaurn'un spiw'di' wronn'!

Reference(s):
"'Ee, Ah wor 'ungry-loike!" - "Cheese Shop"-sketch - http://stuff.mit.edu/afs/athena/activity/h/humor/Special/Monty.Python/cheese
Got another one for you.

GDIAF
: Re: Min/Max it! Posting Guidelines
: Tshern February 11, 2010, 09:35:24 PM
re: "addendums": the correct term is "addenda" for plural. Fishes, amoebas, parameciums, bonii.
...what?
Y'dinn' gaurn'un spiw'di' wronn'!

Reference(s):
"'Ee, Ah wor 'ungry-loike!" - "Cheese Shop"-sketch - http://stuff.mit.edu/afs/athena/activity/h/humor/Special/Monty.Python/cheese
Colour me interested. Jesus.
: Re: Min/Max it! Posting Guidelines
: Necrosnoop110 April 29, 2010, 12:02:42 AM
Just joined. Greetings all. For some reason I can reply and send messegaes but I cannot start a new thread. What am I missing? (using Ubuntu 9.10 w/Firefox)

ETA: Nevermind, now that I made this reply I can start a new thread. Guess you need to reply to someone else's thread before you can start your own.
: Re: Min/Max it! Posting Guidelines
: Surreal April 29, 2010, 03:47:41 AM
Whoa, now that's a blast from the past right there!
: Re: Min/Max it! Posting Guidelines
: Necrosnoop110 April 29, 2010, 11:31:04 PM
Whoa, now that's a blast from the past right there!
Surreal! How you doing broheim?
: Re: Min/Max it! Posting Guidelines
: Surreal April 29, 2010, 11:44:57 PM
Doin' alright. Just chugging along, lurking here and there. Hoping my iron chef will work out, wondering what to plant in my vegetable garden, ho hum kinda stuff :)
: Re: Min/Max it! Posting Guidelines
: Sachiru May 16, 2010, 01:13:40 AM
Just joined. Greetings all. For some reason I can reply and send messegaes but I cannot start a new thread. What am I missing? (using Ubuntu 9.10 w/Firefox)

ETA: Nevermind, now that I made this reply I can start a new thread. Guess you need to reply to someone else's thread before you can start your own.

Had a similar problem, but hopefully this post will fix it.
: Re: Min/Max it! Posting Guidelines
: FlySkyHigh June 16, 2010, 01:47:32 AM
Well, good thing I came in and read, looking for the solution on how to post my own thread...
: Re: Min/Max it! Posting Guidelines
: Athanasie July 06, 2010, 09:18:30 AM
Hello, new here too ^^
Is it the same for searching the board and seeing others stats, so that you can write a pm?

Ok, its the same for pm :-)
But I still can´t search oO

So plz don´t be angry with me :(
: Re: Min/Max it! Posting Guidelines
: Gunhaven July 23, 2010, 02:55:52 PM
Ok good, I was confused as well as to why I couldn't post a thread.
: Re: Min/Max it! Posting Guidelines
: tomoqiel February 21, 2011, 11:55:22 AM
seems to be quite a commen problem here. I see the point about the mechanic. forcing people to contribute before they can drain, but perhaps it would be a good idea to add it to the post about posting guidelines? would mean abit less confusion
: Re: Min/Max it! Posting Guidelines
: Prime32 February 21, 2011, 12:17:59 PM
seems to be quite a commen problem here. I see the point about the mechanic. forcing people to contribute before they can drain, but perhaps it would be a good idea to add it to the post about posting guidelines? would mean abit less confusion
It's right at the top of the boards and clearly labeled (http://brilliantgameologists.com/boards/index.php?topic=8862). :p Min/Max It! =/= BG.

And part of it is to prevent spambots.